I decided to start from scratch with demon souls and last time round I was a priest which was kinda pants.. now Im a templar knight with long sword and shield. Got almost to the end of the castle and and decided to be greedy and try and loot bodies when the dragon was near the bridge it flew back and did a george foreman…
nice cascade effects :) have you thought about giving the flames some movement in the texture using a bump offset or using a noise texture. Also, have you thought about making a fire animated tile texture, that way they would all look different when they spawn. I like the ice fx, I've been trying to make ice grow from…
Yeah the new players to the game can be frustrating to get some teamwork going, trying to keep my patience. :) Wish some would atleast watch the tutorial videos, I played a match as Aliens and at one point where taking down the armoury instead of the phasegate while Marines were constanfly spawning through and killing…
heh, the first texture doesn't have two versions. i just forgot to tone down the post processing in marmoset in the cylinder scene and it kinda screwed up the contrast. here's what the regular version of second texture looks like on cyllinder: i put it in portfolio for now. i think i gotta tweak the normal map of skin…
I can see the improvement, the last one looks more solid too me! Maybe the handle lacks ''material'' compared to the blade etc. Little dents in the leather, stains etc. Now that you're close to the end of this little project, I really suggest polishing more your next work, or maybe the last sword! I'm not saying these ones…
Ok, I'm going for a Gothic-style rotunda sort of thing, like the shot from Knights of the nine- but with a dome instead of that flat thing they put in. Stained glass, et cetera. Maybe put some cool cave-ish bits into the tunnels; or at least some broken ruin pieces. Should be very fun! Sorry, no fresh concepts from me;…
I was actually going for a Portal feel. And if you take a look at Portal again the walls are actually very stained and dirty. Portal 2 is very clean like my textures though but I had these textures from before Portal 2 was announced. Anyway thanks for the Mirror's Edge reference images. That's actually where I got the…
jimmypopali@ : I unwrapped the model and I am texturing it in Photoshop. Here is an updated version. still no rebar textures yet. There are groups titled graffiti, damage, cracks, fluids, blood & stains that have about 50 layers each that I can turn on to make endless variations. The picture below only has 1 Graffiti…
Now were talking! Lookin good. I know it's not in the concept, but you need to tell a story now. Maybe you could add a rod in the middle of the table with handcuffs (Reference "The Following" it's on netflix, great show btw)....anyway you could also add file folders and murder scene photos, and coffee ring stains on the…
ah for fucks sake, hes a little kid man. thoughtfulness at that age is not pissing on the wall next to the urinal. Besides, he's a little nerd child, and probably doesnt have a bunch of buddies. And his belligerent desire to use that massive ten year old lexicon may just make him feel good about himself when other kids…