Hi, we´re looking for a concept artist to design weapons, items and mechs for our game prototype. More details will be provided in a private conversation. Please send me a link to your portfolio and I´ll be happy to contact you. Best, Sebastian
Hello everyone, I'm new to this world! I'm now living in Brighton, UK improving my English. I would like to start working on video games, making items for Dota 2 Workshop. I used Riki for my first character. I welcome feedback!
The Backwash is a Steaam workshop item that has been made for the game Team Fortress 2, this model was designed by the Steam user Marty. I have recreated this model using 3DS Max and Substance Painter 2. Feedback would be great. ArtStation: https://www.artstation.com/artwork/XEKQn Reference:
This is weirding me out... I mean, WTF? A visualization system on steroids or what? It also has a video of other electronic art (that's the only way to describe it) by the same artist. Fourth bubble, third item down in the menu on the left. Reminds me of the stuff I've seen at the Expo 2k.
We need to create about 100-200 concept pieces for a fantasy game. Looking for a studio who can handle. Speed is important but quality is most important. Items will include: gloves, armor, weapons, foot gear, and more wearables.
Front paged items are typically what a moderator thinks everyone would be interested to see. Simple as that. Front page doesn't care if it's finished, only if it's interesting.. Employers on the other hand DO care about finished pieces.
Unfortunately both of those heroes aren't available for community members to submit items for yet. As for the mace, remember that Clockwerk uses it for his hookshot so it'd be wise to design it to look like it could grapple onto a target.
Yeah, that's actually it. I was in a major hurry the past few days. Not much more that can be said on that front. The flipped normals threw me off since other items were instances and didn't seem to have this problem.
Pimped it out a little bit and started painting the design of the door. Going to detail the door, add a small window on top addition, texture the lamp and finally add few extra small items and call her done
You set your budgetary needs, and those funds are requested as part of the kickstarter fund. There are 6 items that need to be modeled between now and our Kickstarter date, full production mode will commence once funding is received.