Seriously dude, give it a break. The reasons you're citing are minor and laughable at best. Text tutorials very rarely have a leg up on video tutorials, let alone easy to use with Ctrl+F, I can't tell you how many times I looked up a word only to have it break because it couldn't find the word correctly (Warp vs Wrap),…
Hey everyone, I have never tried out blender, so I don't have an opinion about it. Before MODO I had been using 3ds max for over 14 years, along with a slew of other programs in the mix like many of you. I'm not here to start a war between software choices or add fuel to the fire. I honestly wish we could have productive…
On more serious note: While I like the overall estetics of the game and the idea of medieval time. I think that overall gameplay looks dull and boring.There is no weight in sword wielding. Zombies are so overdone and to me it doesn't look like a game that is giving anything new. It has been done to death. Reinventing the…
After reading the entire thread and based on my personal opinion. You shouldnt use the tutorials that you have done for your portfolio. Reason being; by doing that you are simply calling someone elses work as yours and attempting to earn a credit for it. Tutorials are just walk-throughs that helps you firmly understand the…
r_fletch_r pointed out some very interesting problems that I never really thought about carefully enough in the past. I always use to level my normal maps as it's an old trick that a lot of people use, but always smelled a bit fishy, now I know the technical explanation on why you should refrain from doing it. Then again,…
Mark : yeah, and that's probably what they want to achieve eventually - but I don't think that they have anything of the sort up and running at the moment ... for the simple reason that if they had it, they would show it ! I also remain highly skeptical of all the articles being written on the subject. There seems to be…
Game Designer Join Torque3 to Make a Real Difference in People’s Lives! At Torque3, we’re on a mission to restore lost functionality and independence to people who have suffered a stroke or TBI. Torque3 is a MedTech startup developing a unique solution that will revolutionize the way people recover after surviving a stroke…
Hey there fellow Polycount buddies, Chinese New Year is around the corner and Valve recently announced their upcoming event which tied to this auspicious season! As a Malaysian Chinese, it's a tradition to celebrate CNY with family, similar to Christmas. To welcome our Dota 2 players from China into our Dota 2 Store and…
To apply, use this link and click on the 'apply here' button: http://www.dovetailgames.com/vacancies/2015/jul/21/3d-general-artist-gach011 Role title: 3D General Artist Reports to: Lead Artist Department: Flight Base Location: Chatham Overview of Department The Aviation team are recruiting to deliver the next generation of…
Survivor is a new project at the moment being developed by me (I'm the programmer, 3D Animator, Rigger, and main leader of the development team who does 90% of all the work) And RisingSoulGames(Our dev team) Survivor is an Island Sandbox Survival RPG Featuring: * True First Person Motion Using the True First Person…