I got pretty excited about this too.. Lets face it, the old, or current windows mobile generation sucks. But this one looks much MUCH more user friendly. +1 for Microsoft in actually focusing on design and usability. Also, the fact that this looks like it is very much based on the zune HD has gotten me all giddy, since…
Looks great to me. Excellent job Tim and crew. Certainly looks to be a fun game to work on. Personally, I don't really understand the lighting complaints. The lighting model is arguably as sophisticated as anything currently out there, and looks great in screenshots. I suspect that by the time you are viewing it on a TV…
I agree with the people saying the helmet looks out of place. I think the problem with it is it looks too "chunky", like it's been made out of a big piece of polystyrene - if you're considering the fact it's a mix of LotR/Samurai then I would think a little harder about what material the helmet is actually constructed…
capcoms offspring did well eh? personally I think Okami is a real let down from the look it had in the original videos. Maybe it's just the way it's presented now, but it's gone from a mysterious dog and brush game to a "heal the fucking gay rainbow planet" game. the beatem up title looks funny! I really hope they put some…
Wow, okay, I didn't make the connection after you responded to me about being in competition with our rifles! I really appreciate the concepting here, and the design is pretty cool too. If I were you, I'd be really careful about the face. It looks like your proportions could use quite a bit of work. I need to brush up on…
If you're American you'll face the same need for a work visa in Canada that you would literally 'overseas' actually. To be honest thomasp, I think you have it wrong and over complex. There is a simple fact here. Some companies have policies of hiring overseas employees, some don't. The ones that do (usually the bigger…
Thanks for all the replies guys! Ironbearxl, the seam is actually supposed to be a "fur hoodie" I originally had wanted to make his face another color and it would have been more evident, but then stuck with the all blue. Adam: In addition to the SDK plan, I just don't like mirroring stuff. Even if they're pretty similar,…
The problem is more your poly distribution. You say the model is 3-4 k polies. Of that, roughly 1000 have gone into the rails. In my opninion, you'd be better off either setting for a more realistical polycount, say 6000, or face the fact that you'd make better use of polies if you were to normalmap the rails. Even if you…
Awesome. I had a huge grin on my face for most of the movie(s). Planet Terror was cool, a lot of the gross-out stuff reminded me of early Peter Jackson, but I think I actually enjoyed Death Proof even more. The dialog does drag on at some parts, but with Tarantino that's to be expected. The car chases/wrecks were FUCKING…
I'm still working on the alien/demon dude (need to make his butt a little bigger, start on feet.... right now I'm working on his teeth). Thought I would post some sketches I've done recently. I feel like a little change of pace from the monstro and want to do a anime/bjd inspired female bust (just the head, neck, and…