Thanks phil, TO-DO list: (x) Model basic shapes (*) Fix entrance (i mean top of entrance) (/) ADD junk items etc... (*) Make realistic rocks (*) Fix lightining * not started / working on x finished
Draw. Every. Day. In a sketchbook. Seriously, good 3D artists are good Draughtsmen. The TF2 items look simple enough. I don't have anything to cpmplain besides the raw appeal of the concepts you've gone forward with.
that's pretty slick, but i think the coolest sword i have ever seen is this one here: A real life MASTER SWORD!!! and link with more info here: http://www.planetgamecube.com/news.cfm?action=item&id=5102
Yeah, what Professor420 said. Vanilla max 8 has a lot of issue with Biped. Service Pack 3 http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=7176150&linkID=9241177
Yep, overlapping polys are bad for baking AO and normals. If you are mirroring the tex only bake half of the item, then clone/mirror it. Or put those UV's off the tex area, then move them back after bake.
I like the disjointed limb coming in from off screen. "phew whats that smell?" Something tells me instead of quitting, he'll have a new line item deduction on his pay check called "restitution".
560W PSU should provide plenty of juice, if its a quality item. The reccomended watts for the high end video card confs are way over rated because of some junk manufacturers over rating their shitty PSU's.
The sales charts say everything except the kevlar+helmet, deagle, M4 and AK is getting cheaper. I don't think it's fair to include items like the body armor into the charts since they don't compete for a weapon slot.
Bethesda is currently auctioning some exclusive items for sale, with all proceeds going to the Brian Wood Memorial Trust. More info here: http://bethblog.com/index.php/2010/11/16/cool-stuff-for-a-great-cause/ There's some cool stuff in there, and it's for a great cause.