Mudbox vs Zbrush.. First of let me just say.. what you already know. The best way to find out if a programs will suit your needs is to simply try it. I myself use Mudbox, it has been ages since I touched Zbrush. But I follow most 3d apps, so I am pretty up to date. Anyway.. Sculpting is pretty much similar, imo, in both…
So here are some new updates on my contest entry; I decided to quickly redesign my Siren, scrapping the head fin and instead focusing on giving her the ability to open her mouth impossibly wide, thanks to a slit along the cheeks. My goal for the character is essentially to create a predator capable of disguising itself as…
@Spoody I look up sewing patterns of clothes and use those as a base in marvelous after that I change my pattern to fit my avatar. And do some changes to get the clothes looking the way I want. And make sure I get the folds I want. I like to have a lot of extreme folds since it's easier to get rid of folds than adding them…
True I wasn't particularly helpful but at least I didn't go in the opposite direction. He's using 3D-Coat so there is no going down in subdivision. So it's usually best to start at a very low resolution, sculpt the details as high as you can, then increase the resolution and repeat. It actually looks like he's at a fairly…
Why use something that doesn't offer a smooth workflow and which is expensive? I don't want to spend 10 minutes trying to get a correct masking to paint my RGB map, why should I, can't I just press one button to mask an area a la Mudbox or ZB style, and left go of it and paint in color next with the masking mixing in my…
Mr Whippy : Thank you for clarifying last few blurry points ! :) WAW, thank you guys, that is just freaking awesome ! :poly108: This is what I managed to do in a matter of minutes : The Process : - Create a track along spline with a loft. - Extract the two borders of the road as splines. - Create Terrain using garment…
The seams in your model look like they're most likely coming from the normalmap. Did you run your diffuse through a normalmap filter and overlay it onto your bake? If you did try to avoid that, you want to manually select layers from your diffuse that need description in the normal and add them layer by layer. I ask…
Hey Frump, nice start man - its going to be an awesome learning challenge adapting your skills and techniques for miniature modelling - at least i know it was for me lol. What cheese said is spot on, from my own experience of making miniatures at the same scale your talking, many of the small details wont be captured at…
Well, I'm resurrecting this sketchbook thing. Which is funny, cause what I was working on 6 months ago is nothing to what I'm doing now. After doing the Mod-Facade challenge I scrapped the medieval street. Which I might one day come back to now that I know how to make things more modular, and more importantly work with the…
You can adjust the landscapes resolution non-destructively in the LOD section of the details panel. Turn on the viewport wireframe view to see exactly what is happening as you adjust those numbers. I'd take it as low as I could before noticing a visual drop and leave it there. I cant imagine you need 18m tris for…