Because I am doing a Recall animation I decided to watch some compilations of the 'best' ones :) My Personal favourite is Miss Fortune's Star Guardian Recall because its one of my favourite skins to play as and it is reminiscent of Sailor Moon. Because I enjoy these magical types of Recall I though I would make my one in a…
One thing I have noticed with Char-tists that have strong 2D skills. Is they tend to have much more refined 'character design' skills. Lets face it. A LOT of guys in our industry have high end skills. But the ones with high end DESIGN skills are the ones that get noticed a lot more. Put it this way: Malcolm Gladwell…
Try Jersey City some nice apartments in that area. I lived for a year in jersey city the view at 30th floor looking at NYC at sunset or sunrise is amazing. Also you get some nice view of fireworks. I experienced two firework shows right in front of my window. I stayed at the Grove. It is a bit expensive but some other ones…
When I say workflow I was referring to the lag I get when there's lots of polys in Max or Zbrush. I want it to be smooth when I rotate the camera around my character. I bought a new graphics card and I'm not sure how good it is. It's a Zotac Nividia Geforce gt 630. Theres a refund so I can return it. To view my maps I'm…
Wanted to request a feature. I tried looking for a solution myself, but havent come up with anything so far. I've been using it with the "realistic" view in 2012 and the lighting looks good in the viewport. When I use grabviewport, it actually grabs the view with none of the soft ambient occlusion lighting. I suspect its…
Sick as always. I really love the helmet, shoulders and bracers :D Fantastic work. One thing that I actually don't like is the sword on her back. Its hard to explain why... something in its shape just bothers me, from front view handle looks like smaller javelin, from the back view we see the sword, however it is…
Hey. :) I'm no expert, but a couple of things about the likeness are standing out to me. I think there's something a bit off with her cheeks in the third image of your re-topo, they are looking a bit hollow. By the looks of it Olivia Wilde has strong cheekbones and a defined jaw, but her jaw is looking a bit too narrow in…
I've been noticing since the workshop queue update that most items that feature in the 3 icons on the library/play window gain an extra 30-120k views then anything else on the front page. Does anyone have any idea what are the requirements of popularity are to make it on the library window? Personally I feel it kinda makes…
1. If you haven't been leaving enough bleed on your textures it could be a problem. Try setting "Mip Gen Settings" in your texture properties to noMipmaps. Bad for performance, good for getting rid of seams. 2. Why would you need to? You can toggle game view and post-process volume previs in the viewport to get the same…
Max can have some funky names for some things but the good thing is you can save that out and never have to hassle with it again! wewt! I also suggest setting "walk thru mode" to use WASD controls. Helps a TON to be able to fly around your scene and even a single model like it was a first person shooter. Use "[" & "]" to…