Looks like your mesh has a lot of issues. Have you run it through an STL Check in max to see if there's bad geo? Have you gotten rid of all the non quad/tris? Are you displaying it with one of the 'simple' shaders in marmoset if you don't have a normalmap on it? Have you tuned the shadow distance in the render tab to get…
*Append Poly is your Maya connect. Now that they've got the loop and ring stuff in there you shouldn't need MJ Poly Tools at all. Probably *I'm fairly sure you're stuck with Maya's navigation. You'll get used to it pretty quickly, its not that different. *I haven't used silo, but you can highlight different kinds of…
tri-count (upto millions) and topology doesn't matter much in 3d printing. you can clip the eye bits into the head no problem. use netFab to check the STL mesh for holes, thin-walls, and measure the size of features so they are larger than the minimum printable feature size. check the prices and minimum feature size for…
Degenerated Surfaces shouldn't stop the Export Process if I'm not mistaken. However, cleaning them up is obviously a good choice: a) Use xView to scan for any isolated vertices and other errors (click on the little plus in the top left of your viewport to enable xview) b) STL Check (is a modifier) c) Reset X-Form or…
I did some 3d printing (sorta) a little bit ago. I made some molds for pouring soft plastic fishing lures. It was a very basic design (nothing like your vehicle), but let me share this with you: STL Check is you're friend (in Max anyway haha), you can also use Mesh lab, it has tool to check your mesh for printing...
cool stuff, and a neat tutorial I haven't had a chance to read it all yet. I have a couple questions for you. -any recommendations on rapid prototyping places that do good work for this sort of thing? -there are many different types of rapid prototyping machines, STL, 3D printers etc. Do you have a certain type that you…
Would it be easily scriptable to recalculate the edges based on the last method, say on a selection or only on polys with more then 2 tris? Maybe evaluate the mesh kind of like STL Check, highlight any polys that might not be optimal and give the person the chance to deselect/select them before changing them around? I'm…
Looking to have a model cleaned up. Model is of my own creation and a personal project on a car I'm building. Going to try my hand with a CNC router for making body panels. Please email me at the.guitaraholic at gmail d0t com. I can give you the STL/OBJ files upon request and to help with the quote. Car is set up with the…
I didn't have a lot of time recently to work on this, but here it is... Marmoset, Psyblades, everything in order...the only thing missing is a slightly more decent pose than this... edit: i just noticed a problem with the metal bands around the upper arm and that apparently is missing some polygons...i don't really…