Mesh > Mirror Geometry works locally, regardless of it's position in world space. If you are mirroring it -Z, it will use the most-negative point of itself along Z as the mirroring point, not the location of the pivot point. If you want to mirror based on the location of your pivot point, you can use Edit > Duplicate…
Hi, I'm Ali - I've worked as a professional game artist and freelance illustrator for about 6 years and am currently available for more projects. My style is usually set in the realm of fantasy and is often character based. I am located in the San Francisco Bay Area, and am willing to work both remotely or at a local…
Hello, i have been using some old version of agisoft metashape, now im using some newer but still older version (than the current one is). Its 1.5.5. With this "newer but still old version" i got new error messages pop up here there, these didnt pop up EVER in previous versions. They say: Warning! The following problems…
it'S not just autodesk inflating prices outside north america. excuses include setting up a local support infrastructure, localizing the software and so on. but i suppose they'd do it anyway because they can get away with it.
Select the map nodes you want to have the same coordinates and run this script. After that, the mapping coordinates for those nodes will be instances so changing parameters of one will affect all the others: ( As for some artist-friendly way to do that, I agree that a node would be much better - could you submit that…