I was researching this and found this thread, I seem to have the same problem, the metals look very dull in the 3DO viewport. I use Suite 2.3 with the latest Photoshop.
Ryan, What do you expect will be the hardware/OS requirements in order to run Project Anarchy fluidly? And the minimum target OSs (e.g., Android 2.3)? Thanks, Colin
Added this line of code to line 231 swatchDisplayPort -wh 2 2 -sn $materials[$i] -pressCommand ("select -r "+$materials[$i]+ ";NodeEditorWindow"); THANK YOU FOR THIS TOOL!
https://gum.co/LTqAS This is a Collection of over 237 Substance Designer 6 Tilable Geometric Patterns. These patterns are a great place to start a ceramic tile floor or even some sci-fi tech panels.
Closeup of the grip and hilt Critiques welcome. It was supposed to be a plain scimitar but I found a katana texture I loved so now it is much more flashy. 231 faces Lower Poly version 120 faces
Couldn't they blend this static stuff with necessary animated stuff? "Metro 2033: Unlimited Detail version" "Deus Ex: HR: UD version" "Skyrim: UD version"
really? thats odd. I found if I did the 273 calibration first and then installed the driver it didn't do that annoying thing where it goes off at the corners