That's really good advice thank you. i set up all the bloom affects in compositing tab, but i will take that advice and disable it for now so i can get solid lighting in place first. I'll experiment with the colour of the lighting so it seems it could be coming from the neon lights. thank you <3
Yeah, it's a tool investment IMO, Weta have some magic tools in development, of the top of my head they have this ;) * Manuka: Manuka is the flagship path-tracing renderer used to generate final frames and is able to produce physically accurate results based upon specific spectral lighting profiles. * Gazebo: Gazebo is the…
As many, i was a hobbyist who grew up with DeviantArt since ~2007. I remember getting into dA not because "sonic fanart" or something like that, but - if i remember correctly - because several famous photographs (inluding artistic nudes ones) used it. Regardless whatever was happening to dA in terms of "quality" or…
After being rejected by her original host, Jean Grey, the Phoenix Force resumed its relentless search for a new vessel worthy of its immense power. Amid the recent events that have shattered multiversal boundaries, the entity discovered a breach—one that allowed it to access realms previously unseen and far removed from…
But does altering the envelope's geometry (editing component mode) actually alter the end results? I have a vague memory of me trying it out and coming to the conclusion that it didn't. I might be wrong though.
hahahaha sooooon... for now, working on getting a good physically based shader working in udk, all done using nodes. it's starting to come together! big thanks to Maph for helping me with some issues.
Can you give a bit more info on this map data parsing? I've done a fair amount of work with mapping and satellite data so might be able to point you in a useful direction (generally speaking the geospatial people have already solved your problem, it's just not obvious where to find the code or tools)
http://www.gameartisans.org/gamecon/galleries/artwork.php?uid=26583&aw=6231 Digital Shock East Network is a division of Digital Shock Inc. We are a team of dedicated professionals that have 10+ years in the outsource gaming industry. East Network is Digital Shock's art pinnacle. Our livelihood lies in the outsourcing of 3D…
hello i need help solving a problem.I downloaded Proper plane over at scriptspot http://www.scriptspot.com/3ds-max/proportiona l-plane Not sure if it has to do with 64bits Max or Vista x64?Or Max 2010? The script was posted 2006 and i keep getting errors during 3ds startup. And the script notepad or whatever the name is…
OpenArena is that one free game that rips off another in the most legal way possible under the GNU GPL v2 Free Software license. It's been around for quite a while and has been quite stagnant as of late. Over the years it recieved contributions of artwork and maps, however the styles clash and is an overall inconsistent…