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Re: Normal-only shaders? [max, Vray]
Reply by
RH3D
·
Nov 2022
·
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Technical Talk
Yeah I tried this but unfortunately its the same thing - you HAVE to have a diffuse attached to the shader :/
5 results
Re: Toon Shader (unlit border in toolbag 4)
Reply by
johnwick
·
May 2023
·
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Marmoset
right now there's no real toon shader, however you can achieve some toon like effects with the skin diffusion shader. if you set the shadow smoothing to zero, you get a super hard edge which can look pretty cool.
Re: Stove
Reply by
Jabo0odyDubs
·
Dec 2010
·
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3D Art Showcase & Critiques
updated diffuse:
Re: Maya and UE4 reflective maps
Reply by
mistergood100
·
Jan 2015
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Technical Talk
With this diffuse map
2 results
Re: SG127 Tank
Reply by
Jacecr
·
Dec 2010
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3D Art Showcase & Critiques
These are the diffuse maps
The Polycount Bible
Topic by
mafiadude1
·
Jan 2013
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3D Art Showcase & Critiques
700 Polys 2k diffuse normal spec rendered in Marmoset Toolbag Enjoy!
Re: First Z-Brush Sculpt
Reply by
Dim
·
Feb 2011
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3D Art Showcase & Critiques
Added the beginning of the diffuse.
Re: Sketchbook: NGS616
Reply by
ngs616
·
Mar 2010
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Digital Sketchbooks
This is with current diffuse texture.
2 results
Re: [Contest] Mixamo - Goeddy
Reply by
Goeddy
·
Aug 2012
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3D Art Showcase & Critiques
diffuse so far:
2 results
Another battle axe
Topic by
Jedairusz
·
May 2012
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3D Art Showcase & Critiques
2380 tris, 1024/1024 diffuse/normal/specular/gloss
>11803 results
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