nice sculpt dpeteuil! Some recent professional work that just got approved for showoff. I'll probably do a proper dump post some day once I get the other characters waxed and polished for the showroom. But until that happens, here's a medic... ~9500 triangles. The simple block shapes on her hips and the holster shape on…
Spent my free time over the last few days doing the new ZBrush Bust tutorial over on 3D Motive (http://www.3dmotive.com/training/zbrush/sculpting-a-character-bust-in-zbrush/?follow=true). My guy didn't QUITE turn out like the concept but I had a lot of fun making him anyway. I took it a step further and attempted a hand…
This is my first post here, even though Ive been lurking around here looking at all the awesomeness every day, that everyone post. Ive been working on phoenix force emma frost from AvX. Ive been loving the series so far and Emma is one of my Favorite marvel characters, so of course i had to give a shot. Its still very much…
yeah choco, looks nice ! You should choose a different floor type, buts looking interesting so far ! Working on my Tower now.. fixing some Texture issues.. All assets i made in the last month are for the game "Drachenkampf" - german name.. English translation would be Dragonfight. We opened our Alpha version, its a…
Happy New Year PC. Wanted to post this before 2012 officially ended for me over here. Just wanted to post what I've been working on (attached) during some down time spent with the family over the holidays. Only intended to be a HiPoly muscle flexing (aka, no LP intended :)) Based on the concept by Alexey Pyatov (below)…
Been a while since I posted anything on this (awesome stuff on here folks!), but kinda got caught up in the real lifes. The DeLorean project I was working on kinda mutated into a stab at a 3D-Print attempt. I'm rather proud of the final product, even though there are some errors - the main being that the front "flux band"…
*sigh* I can't keep up with this thread. Less than 7 days and 13 pages. My brain and eyes hurt going through all of that. lol Choco - Loving the colors man! Would love to know where you get skies like that. I would love to make a cubemap out of one. Here is a WIP. Base polypaint textures, no spec... Doing some SSS tests in…
Gee, leave this thread alone for a day and it's already full of new eyecandy, nice work as always all around. Guedin that looks promising, would love to see the rest. Here's a little breakdown of the shack scene, most of it is just cheating (as always) and lighting. The bottom shot is from the top so you can see the…
Here is a combat knife i've been working on over the past day. Think its pretty much done but the texture is still WIP. I need to run the diffuse through a normal filter to pick up some finer normal detail, And work on the spec i think. Anyway. High poly and low poly both made in zbrush, Unwrapped in max, and textured in…
I started this scene a couple of days ago, im not sure where its going yet, but I plan to make some kind of waterfall coming out of the skulls mouth, into a lagoon. The scene is made up of two assets - 1 one rock & 1 skull. I have rotated and scaled my rocks to create the illusion of many different rocks. When I get to it…