@benji: maybe a displacement map combined with a specular map rather than just a speculat material setting? otherwise you could always use some kind of vegetation painted script, like advanced painter: http://www.scriptspot.com/3ds-max/scripts/advanced-painter otherwise, custom sculpted meshes wouldn't be that hard to do:…
Duncan: Dude I love it. Can't wait to see him finished. crazyfool: Awesome work on the Clement piece dude, there's actually a student at my school working on a 3d model of the same concept. I told him he's got some big shoes to fill and linked him to your blog to show him. Instead of linking an image I've posted a thread…
Seriously though, looks great and thanks for showing these timelapses. It's so beneficial to watch someone talented do something. It really helped me out when I participated in the speed sculpt series you started over at gameartisans. Really improved my stuff after that. So thanks man! this thread is so full of good shit…
lol, I was just about to complain about the chromatic abberation in your image. Then I googled "anaglyph" :) very nais. I have some concepts, character renders and environment stuff to post soon, I'm looking forward to some scathing and demoralising criticisms, it is much needed to motivate me. A couple of questions, can…
I made my first models and got them in-game. I like to think they're pretty good for a first. But the textures are garbage, i know. I attempted to go with an asian theme. But that didn't work. I hope to use these for a killing floor map composed entirely of custom content. I have a long way to go... The reason it looks…
Oh its all right, we of course intended her to wear mans clothing, as a simple womens dress made of linen would be rather boring. We're not after 100% historical and overall realism, making her a believable fantasy character to suit our portfolio is the main goa, otherwise we would have to drop this kind of eagle owl as…
Nick great character! spitty... just wow! thanks guys, glad you all dig it! :poly142: well you throw everything you want to use in Flash, wether it is images or vectors. then by using scaleform's 3Di flash extentions you can "add" another dimension via code and make it a funky 3d realtime UI :) this one is purely vector…
This is my first content post. Frankly I am quite sure none of this will "wow" anybody but here goes :) This is the first image from my development thread on the subject. I have never worked with A 3D modeling package though I have made a few successful maps on the backs of the game assets. This will be first attempt at…
Hello everyone, I'm new to PolyCount. I just started my first character in 3DS Max and I would love some imput! Here is what I have so far... So the thought behind this guy is that he lives in a post apocalyptic world, where it is a constant battle against a second ice age, marauders, and rabid animals. I'm going to re-do…
Lot's of cool stuff in here. I recently attended a sculpture workshop with Jordu Schell. It was pretty awesome. This is what I had at the end of 5 days. On day 2 I scrapped it and started over from scratch, armature up and on day 5 lopped off the head and started that over so it's pretty rough. I plan to sit down and…