Kot_Leopold Indeed! I've used a lot of Natalie Portman references. viv Thanks man, I tried my best with Zbrush render, but I think is ok for now. Cause I want to do her as realtime character following my friend's concept: http://cghub.com/images/view/154570/. Still a long way to go. makoa This is brilliant, gives so much…
Thanks dudes! Irodex: it's a couple mat caps combined to get that look along with ao and shadow pass from zbrush BPR. Combination of gw_grouce and gw_pewter and one of the skin shaders :) and some photoshop stuff achillesian and chrisradsby: definitely! the GoW grenades are like 1000 tris or something like that! I just…
Thanks man, it's zbrush, the closed mouth version actually has no subdiv levels because I had to collapse the entire model into one tool in order to pose (unless I wanted to spend a week rotating every subtool, which I didn't want to do) and it killed the levels, tried using subtool master first but it didn't like it. I…
katzeimsack: That's great man! Look's like someone needs to lay off the brains. Anyways, I've been watching these forums and all the insane work being posted for a while and figured now's a good a time as any to get in on the fun. Here's a thing I'm calling finished. I wanted to try doing hard-surface modelling in zbrush…
godDAMN I need to get back on the horse! WAYWO has been bangin lately! Awesome work everyone! I've been super busy with non-digital stuff... sort of. Just moved and am currently couch-surfing around seattle, here's the last thing I did before leaving the salty lake. It's not zbrush or anything... but it is 3d, in a couple…
darb: nice assets but you've got to fix that wobble on the toilet tank lid, i know there's a lot of talk about just how it's done but just go ahead and paint that out in photoshop. KartoonHead: pictured in zbrush but are you building it in zb, rather than max? been seeing a lot of tutorials from guys who are going zb-only…
Hey Noren! Unfortunately, I did not do the painting. I agree with the polished bit. A lot of it will get wear and tear in zbrush and texturing. I'm definitely taking the concept a few steps forward for the model's sake, and I'm looking to add some more functionality. As for the small detail, it's a curse. I get really…
Thank you Haikai. The fact it's that along the years, I never practiced 3d "seriously". As digital painting was always my primarly goal, I've studied a lot of things about Maya and Zbrush, but my knowledge was much more theoretical than practical. I don't feel confident to do 3d professionaly, understand? But this year I…
trying to finish an old scene (eat 3d contest i started months ago) i made all the retopo already, but i dont know yet if i texture it or if i just make a little high poly scene, cuz i want to try making an environment on udk. anyway here a render of it using a matcap i made 2 years ago, but with better render settings now…
Jarrede: that guy looks awesome, and for some reason the first thing that popped into my head when I saw it was an old t-shirt I had way way back :D Ocarian: She looks great, lots of character :D Feisty! Choco: man, those look so nice. I really dig the way you did those mountains. Undoz: that image.. made my zbrush jelly…