MrOneTwo: I am confused about the rmb reset thing. Can you provide a pic? MrOneTwo & memag: In the visual "Slice" tool, you can press down X key then click drag to do quick slicing. memag: I have 3 reasons may stop you: 1. The 'Split' and 'Duplicate' tools are two common tools across all the object modes. 2. 'Duplcate' and…
ya text vs icons is kinda objective some different people prefew one over the other, than there are a lot of people who got almost all the UI hidden and just use keys and radial menus. i olny got a few things on my tool-bar at the top, and the only panel i keep viable is the manipulation panel so i can quick do numerical…
new update. http://www.digitalfossils.com/Download/VoidWorld-Apr-25-11.rar Summary of changes: * A new dockable panel. View > Windows > Scene Explorer. It is the combination of 'Object List' and 'Material Editor'. The previous 'Material' tool is removed. * The 'Cut' tool now uses the 'Edge Mid Point' and 'Polygon Center'…
Can I ask why scale is not kept? that's pretty much against the standard in any modelling program I've used. Kind of a shame in my opinion freeze transform (maya)/reset xform (in max) is a command which says 'ok mesh stays put, but I'm going to set transform, rotation and scale data to 0 (well, scale is set to 1) in maya…
I absolutely agree; I was just thinking ahead and aloud. I noticed a few more things: * I tried bringing into VW an obj file that consisted of several separate meshes in Softimage; is there an easy way to break up the mesh. In Silo there is an option to import 'Groups' as objects. You can see the result of this in the gif.…
philem:* +1 on being able to customize your views. * There is a shell command but it's kind of hidden in the mesh subobject visual tool panel. It would make sense to also include it in the polygon/object panels too I think. * If you want to go the route of bridging your duplicated geometry to the original you can do it by…
I think there may be a bug in the Weld option. I have tried every combination I can think of, I bring in a box 1 x 3 x 3 Duplicate it Extrude the middle poly out a little of both boxes and have the extruded poly's face close to each other. but, every time, and every combination of welding I use, as soon as I hit "weld" on…
Just to expand on the topic of selection and navigation, here's a control scheme I think would be good (based on maya w/NEX): --selection-- Note: all these should work as standard, raycast, and marquee. If the user clicks a component it selects. If they click and drag on a component it uses raycast, if they click and drag…
Just tried the newest version (same version number but new features), and with the visibility control buttons was able to turn back on the shaded wires :) For the viewport issue, its not consistent, sometimes it'll pick up what I'm doing right away, and then other times it'll take a moment to realize that I'm trying to…
@passerby Thanks for the tips! I tested turning on the options you mentioned, and I am still getting bad results (at least for the import). If I have both Regroup polys, and divide into meshes checked, when I import to VW from obj-Silo I get a "Failed to load file for unknown reason" error. I get the same error when I…