That sounds great! More question and some suggestions :D ? What's happen when 3Ds Max is crashing? The Auto-Zip wouldn't made then, right? Because i didn't closed the Toolbox manually. ? Why isn't this tool linked on your website :D ? Where are the files stored? When the lib gets big, maybe i wan't to change the save…
Hello everyone, I want to share python script for maya 2014. Makes the entire window transparent. This can be used for modeling with reference on the background, like ZBrush. Thanks to Jos Balcaen! [ame="http://www.youtube.com/watch?v=JvktUZdhgfQ"]:)[/ame] import maya.cmds as cmdsimport maya.OpenMayaUI as muiimport…
https://youtu.be/jBVtoGVu_Ns optional drop in mesh helper for 3ds max, my solution for multiple optional meshes in game dependent on the game params. The helper has a custom attach constraint that binds it to the mesh that requires the optional geometry (the attach constraint returns all data needed to fit the optional…
Originally Posted by Norman3D That's awesome mLichy! It would be very useful in combination with another script I'm working on. UDK Sync is kind of an experiment. I'm trying to bring 3dsMax and UDK closer together. I think I already posted this video some time ago: UDK Sync 0.2 - YouTube To sum it up. You can take…
@RumbleSushi: A web game for a big US company, I am a the developer for this game. The project starts in 3 weeks but I prototyped in advance to convince the directors on the project to go with tech solution instead of a tile based iso engine. My main reason for this was to have more unique graphics (no tile patterns, long…
Thank you :D Ok, so I've added a Load button with a menu option to choose a Library Folder to Load. It then displays this name in the titlebar of the UI. I'm not zipping files anymore currently, just because of possible lag time when loading alot of objects/compressing, and other issues. I set it up to use Object Names…
haha. I could never do the cross eye method :( Hope its not a 3d goatsee :P Is that a less cluttered Max ui you have there? Im probably no expert to comment on this. But pretty much at the start of the summer, I knew jack shit about shaders. Tonnes of people on polycount/tech artists forum pushed me in the right direction.…
@Vailias Cheers man, that is really helpful! I am using something quite similar to this as well. I'm currently messing around to make the moss look more like, well, moss. I also added a mask to make sure not the entire surface is moss. The normal map blending feels wrong on paper, but somehow I dig the effect, might look…
Just finished my first script. Just a little export script for speeding up teadious tasks. Super proud of it as it's my first! B) http://www.jacrossiter.com/scripting/2015/12/29/jexport "Export with only a click! When executed this script will open the JExport UI. From there you can do a simple 1 click of either an OBJ or…
hi karnak, ur new script seems to be what we need in our workflow and so i was asked to start scripting something like that. the older version of the script theOnion is not working on 64bit systems and the newest version seems to have some bugs. After searching a little i found this post on max underground:…