oooohhh.. finally got some mudbox - my official first attempt at it: only up to subdivision 2, wip some aussies might find the fig familiar..... >and no,..it's not el captain bowlhead!
Model showed on some page before. Dropped the body, but decided to texture the head anyway, for practice. First realistic texture by me ev0r!!1! (Though still WIP, mind you)
Working on a full landsknecht kind of character, im actually gonna try to finish this one for once, normalmapped and all. CnC welcome as always, its all very much WIP atm.
going on [img]http://nonpublic.airbørn.de/wip/neox/boy01/redesign/boy_04.jpg[/img] now the head looks a little strange wit the hair, going to change that on the lowpoly i guess
looking good katzeimsack, the golden neck area really flatters the design just finished the highpoly version for a gun, completly subD. more views at - http://www.svartberg.com/wip/mp40.html
here's a wip low/mid poly model for something I'm working on.. still needs the interior to be blocked out, rubble spilling out of the doorway, and some detail bits are missing too.
[ QUOTE ] Cool gun chia. Curious. Can I see a wireshot? Trying to expand my High poly work. Wondering how you constructed some of the areas. Im lovin modo. Great app. [/ QUOTE ] cheers, though I reckon there's too many polys to make any sense there http://www.svartberg.com/wip/ScreenShot049.jpg…
Solar system i'm workin on all as one single emitter in UT. Sun's just a wip at the moment; a filler for scale and whatnot. Planning on adding maybe one more planet; maybe a ring of asteroids; already know I'm gonna do a comet that'll fly through the system; maybe, just maybe, a moon or two that'll orbit a planet as it…