@Stirls - Thanks man. Yeah, I had polypaint where I wanted the alphas and then I lost it at some point, so I have to go and do it manually. Not a big deal but I've been avoiding it to do less annoying things haha. Eventually it will go alpha though, and there will be the jacket interior exposed. I saw that about Ki,…
Been a while gents/ladies - I am still alive. sadly to some lol - 20 year old Pc'er if you didn't know but yup been here since 14+... Not all about mine, but check out the other entrants and vote accordingly. :) modo render, photoshop edits, going to attempt all modo ^ above. My inspirations where who are we, why are we,…
Got bored yesterday and started making a metroid in sculptris. Exported the rough base mesh to zbrush, zremeshed it, and started sculpting. Decided to make this low poly and bake it out just for the hell of it to see how it looks, and if I'm still in the swing of baking things out correctly, etc. (I haven't worked on…
Well...Not sure if I should post this or not but it is something I've been working on and it's to HELP people with 3d/2d so here goes :D The last week or two I've been working on some Photoshop scripts to help speed up the tileable texture process. Mainly in the Multi-Layer offset department. So I made Layer Cake to help…
Hello :) It's my first time posting under this thread, I thought that I would introduce myself, I am a full time student and I started Freelancing not to long ago. I try and post updates on projects that I am currently working on twice a week, on polycount, cg talk and facebook :) Links bellow.It's been a busy week these…
Hi friends - it's been a while. Pumped about 2016? Me too! I've still got a long way to mastery, but have had some recent epiphanies about how to do certain things, and it's plenty food for motivation. About a year ago I was learning how to rig & skin a 3D model in Max, but here I am still - different model, similar point,…
Bit of a tutorial , bit of an upgrade or level up for my youtube channel... From now on, I'm gonna narrate my videos, and I'm gonna be posting some technical tutorials, and interesting stuff for people who wants to go a bit further from regular 3d art, and for those who wants to take a look behind whats going on when this…
Hey guys! My name is kim. I'm here for quite a while now..(more than some years :hushed: ) mostly watching what awesome stuff all of you create. I decided to just get myself into modeling and all that stuff too finaly. Did some things in Blender/C4D/UDK in the past, but that was more like "waste of my free time". Now i try…