younger people believe things that make easier to exploit - i.e. get them to work for less than they are worth, whether that is by lower wages or coerced into working too many hours. When I was younger I thought that the higher you go up the ladder the smarter, wiser, better people would be. Not the case in my experience.…
@Butthair Thanks for your reply! So if I understood your post correctly, using "Masked" Blend Mode, "Two sided foliage" shading model with "Two sided" checked is not the correct setup because the engine won't use the normal map. Please correct me if I understood wrong. So a better workflow would be creating a model that…
Looks good! I think two things that could really help for your next project would be relaxing your edges a bit, and pushing your material definitions. Your edges are a bit sharp, so they're not going to catch as many nice highlights. It's a bit unintuitive, but especially for game assets, it's important to soften sharp…