I'm back with another reference pack: Morocco! Download it here I'm offering a discount to the polycount community of 30%, just type in "polycount-30" to claim it :) They are mainly from the Atlas mountains, the Ouarzazate area, Mhamid desert, Anti-Atlas and Taghazout. It contains mainly outdoors images of the mountain…
From a cursory glance at Fallout 4 textures, it looks like the red channel of your *_reflection.* texture contains your Metallic map, whereas the Green channel contains your Roughness map. Blue appears to be SubSurface Scattering. You may be able to use the Unreal 4 RMA-packed export and shift the *_reflection.* channels…
I cringe every time I have to look through a reel in the AVI container. I can't scrub through it frame by frame easily, which is something I love with the MOV container. If I want to watch a turntable of a model over and over again, I just scrub back and forth at my own speed. Never works with AVI or WMV. So.. please, for…
Noted thank you :) Also, one other question, in regards to welding vertices together, obviously it creates tris in most instances. Nobody seems to have a definitive answer as to whether a model should contain all quads and hardly any tris, or if it's acceptable for a model to contain quite a few tris in order to keep…
Case in point, recently a hopeful applied to Insomniac for the character art position, WITH a folio containing stolen artwork, TO the lead *cough GAV Cough* whose artwork was contained within aforementioned folio. fucken lol. I'm going to steal your artwork, then apply to you with your artwork in my folio. sounds like a…
"What are the exact reasons..." 3d scanning only does what 3d scanning does - nothing more, nothing less. To the layman it will always seem like surface details sum up the whole thing. In practice, these things are probably the least important factors contributing to a convincing character (or rather : they are the easiest…
Thanks for the feedback. I will look into fixing both the stairs and the pokeball. The tree has been bothering me a while, hopefully some more geometry, better AO and smaller branches will fix it. The constraints I'm using is based on that this is part of a school task. Sadly that also means that it has an impending…
Hi Juguefre! It believe it's pretty much what Alismuffin and fade1 said. A polevector, together with having the knee joint slightly outwards, in the opposite way of where it should bend will help the IK solver understand how to "bend" the joints. Another tip: For legs and arms, go to the IK handle options and under…
Hey bro, sorry but I think you got my message wrong. "the end of mudbox" They are just bringing it into their main software because almost no one is buying mudbox itself. Also "how dare they", like seriously ? Competition is really important in software development it's what drives and push development further.'' When I…
Think about something that is manageable as far as time constraints go but also gives you a challenge in an area you know you need to improve in. Think about what sort of objects/assets those might be and see if you can find some concepts from there. Having a better idea of what you are looking for may help you. Are there…