Hi! Other things I would note: * Some elements like the tree trunks and the beams of the house are very straight. Add some width to bottoms, like weight is resting on elements and to ground them. Add some variation to straight lines. Bend horizontal beams as if they had to carry weight. * Pay closer attention to…
Another great example is The Matrix Awakens demo that Epic recently made. They go over the details of the texturing in this video starting at 28:00 https://youtu.be/xLVJP-o0g28?t=1722
Hello. I am looking to hire someone for a skybox I want to recreate in a higher-resolution form. This skybox was used in Deathmatch Classic, a Half-Life mod, and is the one you can see below: I have obtained the original source photos, and I tried my best to piece together the original skybox, but I am not a professional…