I've uploaded the remaining pictures on https://www.artstation.com/artwork/oOO5Bq Feedback is always welcome. If someone knows, I would love to know if the amount of texture sets and my tri count are enough or too much, or if maybe even too small? The aim was to create a prop for a current gen realistic environment. The…
working on an environment mostly in max is not the expected workflow in a professional setting. Especially if you're using the Unreal Engine or Source. Because in many companies the person who places the assets is not the same person as the person who makes the assets. Usually you'd have 3-4 people working on an individual…
Use any programme that u feel comftable with, id say try them all and see what suits your way of working, in my role at work we use many programmes to crate the end result and a lot of them are free open source software. Id also say if your building environments like the one your working on try to break to area up into…
Hi everyone, A little introducion... I am a 3D artist working in the industry since 2011. I started out in a smaller company with lots of responsibilities to learn all the aspects of the job. I had a lot of creative freedom and things were going great.... Untill it didn't. The company wasn't doing well and suddenly I…
Agreed, it was really fun, and really started to wow me when it got to the more open environments. The ending was REALLY sudden, with no closure to any of the story at all, one of those endings that's right on a cliffhanger as if to say 'HA BITCH WAIT FOR THE SEQUEL'.
John I'd echo what Nosslak said. Right now you aren't showing mastery of anything really. Just going through the motions. I would focus on the art itself and telling a story through the environment. I see too many Artists just focusing on the asset/environment creation and not enough Artists focusing on the story and…
At the school I went to (Art Institute) the problem was one of focus. The degree is "Game Art & Design", and the spectrum of topics they try to burden you with is ridiculous. You are taking scriptwriting, character design, design classes, architecture classes; there is no focus. Because of this there is no time for…
Hi!!, I'm working on a project for my university course. My goal is to make a restaurant environment with the centre being an alcove with a statue in side. I plan to do a blockout of the general scene so I know where everything goes, then plan to start on assets needed for the scene. I've asked for concept art of the…
Update: 03/03/2020 It's finally finished! Thanks a bunch to all who provided feed back to me. Really happy with how this ended up! There's a progress gif on the ArtStation page if you're interested!…
Hey everyone, this is my second thread so I'm still VERY new to this community, and I'm also a beginner in modeling/texturing. I'd appreciate it if I could give any critiques/feedback on geometry optimization and uv mapping. Also this is my first handpainted environment so any tips on how to get the visuals to pop would be…