I pre-ordered it to get access to the beta a few days ago and I've been enjoying it a lot. I had probably about 1500 hours total in CS:S and I started playing CZ in 2002 so I have a history with CS but I'm not one of the nutsacks who thinks 1.6 is the only way to play it ever. At first the shooting seems a bit off and some…
Nice sculpt and bake, but poor texture work and material definition. Its still a nice bit of work, but could be a lot better if you reworked your textures and material types. His skin for example is shinning like plastic. He seems randomly splotched with dirt instead of a more realistic build up around his feet (possibly…
Hi Pior, I'd like you to run a simple test to see if we can make the SplitRing and instruments alike to work with SHIFT modifier key. Here you can find a zip file containing two files. Run them one at a time. The scripts create a Sphere and start the mouseTracker. Try to left click anywhere and read what comes up in the…
Instinctively, I would say yes - but I suppose the depends on how you are going to rig or deform it. I am not particularly familiar with zBrush's zSpheres. I think of it this way - if their currently deformed position becomes the "neutral" bind pose, if you try to actually put them into a straighter, more literally-neutral…
MohsenDehnavi has some pretty good points. You definitely should be sculpting these. Your normals and displacements will come out 10x better than if it's based off of a photo. I think the reason your mud texture looks pretty off is because there is no real context in the texture. Without the context it does really look…
Alright, last week was really busy for me so I didn't get a lot of time on my entry. Wanted to get some concepts up of my vehicle. I was gonna try to create 3 more concepts to have 9, but feeling burnt out from it and I wanted to get some opinions before I go too far ahead of myself in concepting. Most of this is more of…
The multiplayer alphas and betas I played were really bland and safe, but the singleplayer looks so much better. Pretty damn fast and action packed. The art is great too, I can clearly see they let the artists do what they do best. I'm not exactly in love with it. It still has character and weapon upgrades and other pseudo…
More mirror related custom normal stuff: I've been working on a tool to turn mirror mods into real geometry, with proper origins and orientations and proper custom normals. This tool is also essential if you are doing object space texturing, as the mirror mod in blender messes with this as well (understandably) as shown in…
4 bedroom house with basement. Basement has all my computer equipment and walkway to pit in the garage with a full set of air-tools (like you see in oil-change places). I have not seen a house with a basement here, and homes run 100k~200k furnished here, 70k for a older home. To get them to make a basement and a pit would…
Another Michigander! Welcome I think all programs are going to be just a difficult to pick up from the start. Most of the programs are pretty powerful, which translates to: They have an intimidating amount of options. You may want to try a few of the other programs to see which 'feels' best to you. Everyone here is likely…