I think that's a sensible approach Eric. Promoting the use of pirated software is clearly not appropriate but I feel like the question as it is posed is not unreasonable. I imagine it goes through most fresh graduate's minds when they head out into the real world. In answer to the question... Can you get away with it?…
Hello Polycounters! A second set of brushes is now available. I've put together a small pack of my foliage brushes. You can pick them up on ArtStation: https://www.artstation.com/ericelwell/store/RBpq/eric-elwell-s-foliage-brushes/ Use the code POLYCOUNT04 this April if you want that sweet discount love. (Think of it like…
Similar to what Eric has said, you can't really capture much normal map details from that mesh to begin with, as it doesn't have any information/edge beveling & softness at all to capture. Seems they didn't export the fillets from the CAD software properly, my best guess? You can definitely use this mesh itself for your…
yeah Eric I have been thinking about other areas, but it's hard to get the same passion for it - Thinking of selling models online, but it does not seem that lucrative and lots of competition around I agree on the teaching side, it's never been something I have fancied and I think you need to be really in to it , not just…
Eric: Thanks, I have read the skyrim modular talk, but I think I could benefit from another read-through of it. It is actually an interior doorway for a human to walk through, not intended for a vehicle to fit. I may post some pictures as I get further into it, and if I still have questions. Sounds like my scale may be…
Thanks for the feedback, guys! @Eric: I'll change the troll and add some more texture flats on the site. I had problems using the transparency in 3ds max's viewport though. The sorting just got all wrong and it looked terrible. So you liked the orc the most? It was actually done as a gift to a world of warcraft loving…
Grease pens are usually for drawing directly on your screen when animating. It's like conceping the timing/spacing, checking poses, planning the sequence out roughly before actually animating the rig, or even working it out whilst doing it. It allows you to try out ideas without committing to the hours it takes to do this…
Thanks ! Ok so it's bean a long time since my last update ! So now my shader is ok and ready to use and now I'm focusing on Skin. It is based on a shader I did on UDK ( http://www.polycount.com/forum/showthread.php?t=98253 ). The SSS part, based on Eric Penner's work use a lookup texture, see…
wow this is super insightful, exactly what I was looking for. thanks Eric and Damian! Would you say its generally beneficial to make grass smaller the closer it is to a dirt path and taller/larger the farther away it gets? I guess it depends on the scene but i find this to be the way it works. Im wondering why this would…
Hey Eric. I tried different input files and it gave the same result. Somehow it is related to the CryEngine 3 preset being bugged. I just use the UE4 settings and the tiling goes away. Sadly the Quixel suite has become completely unstable for me anyway.. it literally keeps crashing minutes after I start texturing. There is…