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Re: N-Space - 25% of staff let go
Reply by
NyneDown
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Aug 2010
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General Discussion
That's what I get for reading to fast...haha. Thanks, Havok =) Glad it's not 100 employees, that would have been insane.
3 results
Re: FF8 is driving me crazy
Reply by
AnimeAngel
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Dec 2009
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General Discussion
8 is awesome, I love the card game especially. Have played it to 100% more times then i can count.
2 results
Re: Church bench
Reply by
JoshWilkinson
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Sep 2012
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3D Art Showcase & Critiques
Were those normals created in CrazyBump with 100% shape recognition? And is the iron (assuming it's iron) less reflective than the wood?
2 results
Re: Modeling: Maya Vs. Max
Reply by
Mechadus
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May 2010
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Technical Talk
Not 100% on topic, but random max question... Is there really and truly no way to assign the Bridge tool in edit poly to a hotkey or menu?
8 results
Re: skipping content
Reply by
stickadtroja
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Oct 2015
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General Discussion
i agree 100% with shrike. a quote from somewhere; "if the audience knew what it wanted, it wouldnt be the audience, it would be the artist"
Re: Anybody know what's up with Crytek?
Reply by
katana
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Jul 2014
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General Discussion
I find it incredible that 100 people would unite in one common voice, drop a letter off and go home.
3 results
Re: Hipoly road to low poly
Reply by
commander_keen
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Feb 2009
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Technical Talk
that high res model is probably 100's of separate objects. The low res model should probably be a single element.
Re: Gunslinger
Reply by
Del
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Jul 2010
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Featured Artwork
~ Dude. Get on msn now. I have about 100 virtual Hi-5's to send you. Incredible
Re: Mudbox Paint Problem
Reply by
mLichy
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Jan 2012
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Technical Talk
Probably because you renamed, Mudbox I think links all the painting info with that name. Not 100% sure though.
Re: max to unity. unit sutup
Reply by
Joseph Silverman
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Jan 2012
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Unity
Use FBX. I think with max and unity default settings 100 units from a max fbx = 1 in unity.
3 results
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