As far as I've been able to see, the minimum focal length is 0, which can allow the f stop to drop from 1.2 to 0. The focal length seems to cap at 999999984306749440.0 mm, with the f stop max capping at 9999999980506447872.0 (default being 2.8). Those numbers change the Lens Settings to Custom. Diaphragm Blade doesn't seem…
Careful, we're getting into some serious intellectual and philosophical heavy-lifting territory if we're debating whether interpretation changes the actual event. :poly142: You've got a great point about artist intent not always being audience perception... Heck, if that wasn't the case, I doubt we'd hear Green Day's Time…
(Oh man, I really typed a lot. But basically I'm agreeing with the 'art is living' statement above.) I consider The Marriage art. Despite its not having realistic depictions of cloth and metal and faces and bodies and broken sculptures, it impacted me, as art, much more than highly visually realized games today. If you…
Andreas Meissner here. "I've been waiting a long time for this, I had given up on it since the page wasn't updated for almost a year." True hehe, it took a very long time from vaporware to software. "You still need to click on the button unlike maya though. Someone proposed him on scriptspot, but i'm not sure if it could…
Yeah, it's really hard to compare salaries with the very, very different costs of living and sometimes even different currencies that you might face in Europe. Just as a example eating in a restaurant in Finland is roughly twice as expensive as in Austria, which still costs about 4x as much as eating in a restaurant Poland…
Couldn't find a decent example for this problem, so I made this: This is a rough example of what I want to do with surfaces that have already been textured in UE4, and that's why I need to get the material in a 3D modeling program to perfectly align with what I've made in UE4. I must say that just doing this, even without…
- first of I think you must realize you can never make it exaclty as the concept and embrace that. - personaly I always pose later, you can always ad a-symmetry as the last step before posing. - again, a 2D concept is never perfect, especially not when its about symmetry and perspective, dont overthink it. usually the best…
This is perfect example of someone not answering a question, but rather going on a tangent that just sounds vaguely related to the orignal subject. Sure, the "follow your dream" posters suck, especially when they are plastered on the walls of a shitty cubicle office. But the actual questions being asked were : - If no one…
Well props are guns... but by doing only guns and calling yourself a prop artist I don't think would be correct because it is not what people see you as. You are becoming really "specialized" and pigeon-holing yourself. People are going to think... oh... well... this guy ONLY likes to make guns. We don't need guns so we…
I like the originality of the character. The thing that sticks out in my mind the most is the anatomy of the lower set of arms. I know it is "make believe," but it does have human-like anatomy. The origins of the biceps, triceps, deltoids, and coracobrachialis would insinuate that a second clavicle and other boney…