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Re: Blurry diffue texture...
Reply by
Moltar
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Oct 2014
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General Discussion
Just fixed it myself. click the + beside perspective view > configure viewports > Display proformace then bump up texture pixels.
Re: on the Verge - a gameproject
Reply by
moof
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Jun 2014
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2D Art Showcase & Critiques
Just put two pixel eyes on the triangle head... sold! This is looking awesome man, loving every update :D
Re: Alternative solutions, possibly next gen solutions...
Reply by
Obscura
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Aug 2015
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General Discussion
Ptex also wouldn't give you even pixel density if you don't use evenly sized quads right?
2 results
Re: Mystique model
Reply by
Snader
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Oct 2012
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3D Art Showcase & Critiques
Kind of offtopic, but why is it that when a viewport screenshot uses weirdly scaled pixels, 9 times out of 10 it is in maya?
Re: I'm building a PC. Tell me whether it sucks.
Reply by
skyline5gtr
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Aug 2015
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General Discussion
I stand corrected, I thought that the resolution was directly relation to the pixels on the monitor in regards to vram. Nice Info beef
Re: Kraken - Dota 2 workshop
Reply by
kite212
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Jan 2014
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Dota 2
the things you do with polygons are magical. So yummy Edit: and pixels.... I can't stop looking at your materials
Re: Texture Equalization using normal maps/delighting maps?
Reply by
radiancef0rge
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Dec 2016
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Technical Talk
Compositing software that is capable of mathematical operations upon pixels. Some examples would be Nuke, Substance Designer, Shazzam, ShaderFX.
Re: Art and Shit Dump ( Big images once in a while )
Reply by
shotgun
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Dec 2007
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3D Art Showcase & Critiques
pixel pushing extravagance under his ear (2nd dude), where the jaw connects - u need to cut it out.
4 results
Re: ProUV - UV plugin for zbrush
Reply by
Blaizer
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Jun 2009
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Technical Talk
i don't get the meaning of the question XD, why do you ask that? i only work with pixels and polygons...
3 results
Re: king of sandwich
Reply by
Illusions
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Oct 2007
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General Discussion
[ QUOTE ] bacon + pickel sandwiches = win. [/ QUOTE ] Too much 3D on my brain...saw this as "bacon and pixel sandwiches"...
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