Since the hair object is parented to the head joint, and I assume the control curve for the hair is not parented to the head joint, the hair object and control curve are in different coordinate spaces. When you freeze the transforms of an object in Maya, it will only freeze the object to whatever space it is in. If you…
i'm fully behind this law. i don't see anything wrong with it unless they are hidden things not mentioned in the article. and as for the comment about letting the government raise your kids. it seems everything in this just helps the parents. under this it means if a parent wants a kid to play a violent game just buy it…
Parenting a mesh to a camera works well in TB2, but when I export a viewer file the "BackdropTexture" mesh no longer respects parenting to the camera. I have tried parenting the mesh to a light as well, with the same result. The rim and key lights still respect parenting. Is there a way to add a static background image to…
This page shows code with broken formatting. This code is pretty neat and works well too. To use it - run this corrected Python code: # Python code import maya.cmds as mc import maya.OpenMaya as om def getInstances(): instances = [] iterDag = om.MItDag(om.MItDag.kBreadthFirst) while not iterDag.isDone(): instanced =…
He didn't learn to drive from the video game. 95% of that knowledge came from watching the parents drive. I do however believe if you play Forza on max simulation in a car similar to the one you drive in real life, it will make you a better driver. Typical media to blame an industry rather then the parents. The parents are…
Thanks for your answer, monster. About the locator: if I parent constrain it to the hand joint, so that it will follow the arm movement, and then parent constrain sword to the locator, won't I get a cycle error?