In a twist of fate.... I ran it 4 times with the script editor opened, and it showed "bnormal;" and didn't crash once. Then I closed the script editor, and ran it once, and it crashed immediately. Although after reopening Maya, it's crashing whether or not the script editor is open. Here's a shot of those directories after…
I'll open a e-waste recycling center on this platform, free from regulations and morality I'll just ship migrant workers out to burn it in open pit fires - I won't actually live on the island because I don't want to get cancer from all the pollution I'm producing.
Can't get it to open, the moment I open the package and the bar with "loading package physicallyBasedlighting" appears UDK just crashes. Happens in both dx9 & dx11 And tried in both the feb&july2013 release (july being a fresh install on my c-drive). edit: downloaded it again, and now it suddenly works :)
I think you've misinterpreted the structure to either side of the doorway. I think they're supposed to be open gates, rather than a fence. The opening should also be wider -it looks to be ~4 door widths. The outer wall should be taller, and the gateposts thicker, and their tops should be even with the tops of the spikes on…
hi there nice model good work on the suit...since you are giving him teeth u should keep his mouth open and give an inner extrusion for inner part of mouth...ur gray-scale model shows the character mouth doesn't have an opening....keep up the cool work
loving the yiynova a bit, eh? Awesome stuff. I do have to say that I think the silhouette gets a little muddied right around the opening of the shell - and there's a ton of noisy detail making it difficult to read in that area of the line drawing - particularly around the top and botom of the opening there. That snail…
Oh how I hope this is the case. Linear level design has affected way too many games this generation. It's not like every game should be a vast open world or anything, but there's a happy medium between corridor shooters and open world games that doesn't seem to be struck very often anymore.
That bulk challenge sounds great, @3DKyle ! Good luck with your move. Where from-to? @capone I assign specific pages to open whenever I open my browser... so i have the last page of this thread as one of those pages. :) ...not that I've kept up with the challenges well at all... :)
Hmmm strange the "luxina.exe" works but its empty.. when i try to start sparc-/bomberfox-/xmasintro.bat there just a lil window opens and it disapear after a second... and then i tried to do that with the luxina.exe ( i opened luxina.exe and then the bat file) still nothing happens <_< wie benutzt man diese engine?
Checked back on this link provided by Eric- https://forums.autodesk.com/t5/3ds-max-forum/viewport-canvas-display-disparity-maybe-gamma-issue/m-p/6244836#M112797 Seems there is a workaround now for the gamma problem with VC. Manually saving it out solves the issue which brings me to another issue I just noticed. Whenever I…