Update on the textures. Working on specs still atm. Let me know what you think of the colors and the direction. This is a dx shader with default specs.
a friend of mine had the game installed by default on linux , played it and was funn , a tad weird sometimes but fun :) telling him to download the last version.
This is one of the default ZBrush meshes. I was going through it then I notice this thing. The symmerty like is perfectly aligned even when the models face is tilted. This is exact front view. I didn't move the model at an angle. So.... How?
Is it possible to get rid of this crap? The default menus were a lot better during my work-flow, but this is just a bad attempt at adding some new visual aspects compared to the more technological functions they have added.
You still need to specify these parameters though. Otherwise you will get incorrect results from users who don't realize they changed their settings, and/or, will end up with a lesser sample size because some users don't necessarily have the default brush. At the very least, specify in full detail how a participant is…