Basic manufacturing techniques will give you some ground to stand on. Everything from plate bending, plate punching, arc welding all the way to hydro forming and high pressure injection molding to name a few. If you have the possibility to find manufacturing blueprints you can start figuring out how stuff are built up as…
I'm not sure if this is what you mean, but you could just setup a point constraint between the HP and LP object in the referenced file and then switch off the layer with the HP in the animation file?.. But I'm not sure if that crosses the "don't want to modify the referenced file"-part In which case I don't know how to do…
shrew81 - Eh, I tried to make it work but with the time constraints I decided to cut it out and just go with the mushroom theme, but seeing as how I didn't even complete the challenge I should have just finished it :P Oh well, another idea I'll inevitably use for something else :D Nice finish though, my only crit would…
I've searched some for myself and found these (other than autodesk learning channel) :smile: https://www.lynda.com/3ds-Max-tutorials/Character-Rigging-3ds-Max/166514-2.html https://www.lynda.com/3ds-Max-tutorials/Character-Animation-3ds-Max/92565-2.html…
I ditto this as well. I think there is much that can be done with BF series in general. But problem to me stands that the designers are quite poor in creative solutions from DICE. (Otherwise, it's a marketing design approach to pro-long the users need to seek more of the game, bit by bit. All concealed in constraints that…
I assume the video you watched on max baking, they were using cages to project and manipulate the rays and in xnormal you set the ray length. Both bakers can do either method. Which is better is probably dependent on the model and your time constraints. Cages allow more control but can be a chore. Setting the ray length is…
WEoooo thanks for the love guys! :D ITS CRAZY ... I know the game isn't that pretty as we all need to rush a lot of things due to time constraints and only 2 of us doing the art :( but its fun as hell creating this 80's inspired Sci-Fi setting! I am personally a HUGE 2001, Alien, The Thing, 1999, Moon fan boy so I am just…
Saw it in all its IMAX glory. Other than this woman next to me who laughed or awed at every single emotional cue. Enjoyed it immensely. I agree with people who talk about the frantic fighting style. But I consider this directing growing pains. I did also notice the editing was competent, but a few seconds too fast. Some of…
You could probably adjust them manually that way by turning on constraints, set to Normal, and moving the verts. They'd only move in or out along their normals. It's like Push, in tool form. Is the end result you're looking for to make the verts of the subdivided surface lie on the surface of the mesh you're tracing? If…
super! looks great, the mound too. here are some suggestions you might want to consider, regardless of the assigment constraints: 1. i think a "fog of war" effect will easily make the render look more immersive. the black void just feels like its letting everything else down. 2. design wise, the cracks and veins could…