Another scene I'm putting together, this time in UE5. I have to work in 4 for the other project because I'm doing it as an example for students. So this is my way to experiment with 5 some.
Iv designed this vape tip and iv put reckless hours into trying to put a swirl in the in side diameter of it, here is my tip! Under it will be a example of the swirl i need inside!
After doing a light build, some bsp is not being lit up, example attached below. I've cancelled the lighting, did preview and production lightbuilds, but a few places remain unlit.
Hello there!) Could somebody advise me some tutorials about painting stylized skin, in zbrush for example. Or just something to read/watch about color of skin, or just color
Hey guys, Quick question. Substance Painter isn't baking AO information from the instances on the model. Is there anyway to enable this? Example Thank you all in advance!
Maybe someone will chime in with more exact info but in the meantime here is an old post from a previous answer. With all character bakes the model pose is ideal for baking textures. In this case you could probably curl the arm backwards to expose more room around the suckers. This means when the tentacle is at a relaxed…