@Torch Thanks Torch! I'm hoping to pose her standing in a confident pose with two swords, one in each hand, possibly with her head slightly looking up at the sky towards the rain. Perhaps I will try to pose her like the concept for fun too :D
https://www.youtube.com/watch?v=YF-bwWH1Aro This is how the project came out. I've been instructed to work one it further till the 2/27/2020 I'll be correcting some of the models such as the sword, tower pillars, and some of the stone. Along with correcting the lighting and some textures.
uhh thanks Bronto, a bigger and better list SK have like 30 swords and no sets? hehehe this list looks suitable for a voting as we did the last month, lets see what the other guys have to say about it. But for me we can go with this one =]
Nice clean layout. Some pieces I think lack details and don't look too good on the front page. Owl, Aftermath and car WIP for example. While your goblin, gun and sword are really awesome, much better than the 4 you have on top.
Im taking it other people are free to still jump in on these challenges yeah? To be honest im still trying to get the bloody sword one finished :P Oh and another question, if we can come in on it, im taking it we can break the 1024 map into smaller maps?
Here is Samurai Shodown’s Tam Tam. This is the game-res model rendered in Marmoset Toolbag. It has 59k tris and textures designed to work with next-gen phisically based shading. 4 UVlayouts for the body, 1 hor the Sword Thanks guys for the amazing challenge, super fun!
Some sketches from back when I was living in San Francisco. The clown was done by some buddies and I in math class. We got sent out for being "class clowns" so we did some sketching. As for the reaper, it was just for fun. The sword was concept for a class.
I don't think that would get the effect I want. The issue I'm having is how to wrap the leather around the handle of the sword. The method I mean. Here is a pic of what I am trying to do The bottom one is what I am talking about.
pretty weak return episode IMO. Btw, am I the only one annoyed at the almost insistent use of makeup and FX? Do we really need to see every single knife, axe and sword to the head? It kind of makes it look like b-grade material.
I recommend starting smaller projects. Instead of making for a full street scene, start with a fire hydrant or a lamp post. Instead of making a full character, start with a sword. Try to nail down the style you're aiming for. Then slowly work your way up to bigger projects.