Lys 1.0.2 Hotfix Release! Since the 1.0.1 release of Lys we have been hard at work fixing a few bugs within Lys and adding a few miscellaneous under the hood improvements. Time for Lys 1.0.2! What’s changed since Lys 1.0.1? New Features, Improvements and Optimizations * Updated tooltips. * Miscellaneous improvements and…
hahaah! Man, Hannah, I like your approach! Its so weirdly colorful and bright, but not in a bad way. And its a good deal of unique compared with the things most of the rest of us deliver!! Its colorful but still easy on the eyes I think. No noise and stuff. I really like it. Cant see which normals are bad on the quick look…
You can still shave off quite a few polies for very little visual difference. For instance, those spiky wheels, make the spikes triangles instead of ever-so-slightly-curved-triangles, and you'll shave off a cool 1344 triangles. BAM. You can also cut out a few polygons (not quite that many though) in the suspension by…
Thanks for the feedback guys:) @SaferDan : Yeah I totally agree with you about some of the texture resolutions, funily enough all the mechs share the same assets for the legs just with a diffuse swaps so there's not really any excuse, I think the reason the heavy/motor mech looks higher res is just because it was the last…
love that prince sculpt scudz, super slick style and execution. Earl's lookin pretty good, I think you could spend some more time on the face though. It just looks like it's about 50% there... the base shapes and proportions are fine, but it would really pop with another couple detail passes, fill out and detail the fat…
Haven't posted here in a while. I've since posted a bunch of stuff on Sketchfab, latest being this simple configurator that allows the user to swap wheels on a Dacia Logan. I've used Sketchfab's API through shaderbyte's Utility (see page for credit and links to resources). For the purposes of this I've updated the Dacia…
Hey thanks a lot for the crits, good stuff. I couldn't find colour grading as such but used scene colourize which seemed to do the job. (august '11 build if that matters) There is no sky at the moment :p It's on the list! As are volumetric lights but thanks for the link. The rain idea is a really nice one, i'll see about…
HAL: Thanks mister MJackson126: brilliant feedback, thanks very much....I took onboard almost everything that you mentioned except the mud...French dirt makes stuff that actually does resemble wading through sewage so that works well. I added facial bruses and lots of extra dirt and wear on the hat, and his webbing etc...…
You've got some great work here. My favorite stuff is "Building sketches and some trees" On Artstation... I would organize just a little more. You've got the Old Town thumbnail in there twice. Swap your 2D environment challenge thumbnail for the finished one. Same with the treehouse. I would remove the last four images. (…
You'll have a hard time trying to convince me that their claims aren't biased and they aren't lying to other devs, they're lying to general public in order to sway public opinion of the uninformed (i.e. congress). The GAO showed that the MPAA was lying about their numbers, how are the game industry publishers any…