Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking Video Game Producers for our new Toronto Studio. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
Does someone know how to import multi sub directories with *.py and *.pyw files with python? For exemple to import my mel script lib I am using the following mel script code : // ================== global proc LoadLib (string $libsToLoad[]) { string $dir = `internalVar -userScriptDir` + "_SAMA_LIB/MEL/"; for ($lib in…
Hey guys I have a bunch of keyframed points that translate over time. They translate according to the rotation of a fixed point (think of facialanimation tracker moving with a headbone), from those points i would like to find the original rotationpoint since i don't have that data. My math skills arn't what they should be…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Ruffian Games Are Looking for multiple Environment Artists Ruffian Games are a game development studio based in Dundee, Scotland. We are working on a number of - as yet - unannounced projects with some of the biggest publishers in the games industry. Weve got some great opportunities for talented, experienced developers…
I'm a character artist in process of refining my own portfolio (My earlier background was in environment art) Most of the advice I've received is online but I'm at a point where I feel I know what's missing in my portfolio and what I need to do. Based on my experience I could give you some tips, though I think at this…
I'm Aware i am the minority in this forum as far as politics go, that said i am not expecting a warm applause or welcome to the following comments. Alot of yall had asked for me to extend my reasoning beying my previous one liner post. My 10 cents I'll admit, of course, i am Republican. Its highly unlikely I'll ever Vote…
Of this topic? To observe and understand how NDA's perform in an extreme situation so that we can better prepare in the future to accommodate a more balanced approach to game development, with employees given the choice to work from home or in studio. Its an interesting comparison between the very protective and…
First there is a lot I like about the face. I think the sculpt is far better than the textured version as lighting and hair cards cover some of the good work. I also wouldn't open the mouth if you have not done the inside including teeth properly (which most of the times won't pay off ;) ). I hope you can read my horrible…
It's incredibly simple, just follow those steps :D * Make your lowpoly object as usual * If you feel like it, don't bother with proper unwrap and use simple texture mapping with tiled textures (hell, if you have no serious performance considerations, drop any and all UV mapping work altogether and just use a triplanar…