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Re: Mesh fill does not fill mesh completely leaves visible Edges. (and there is padding space)
Reply by
poopipe
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Feb 2020
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Adobe Substance
Your UVs aren't snapped to pixel boundaries so texture filtering is causing areas outside the shell to bleed in.
Re: EXILED - [Unity] game
Reply by
VictorSantos
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Sep 2013
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3D Art Showcase & Critiques
Two in a row! Pic of the day of #screenshotsaturday by Gamedev.net http://www.gamedev.net/page/showdown/view.html/_/knitted-pixels-r12660
2 results
Re: General computer/pc/laptop discussion thread.
Reply by
EarthQuake
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Nov 2015
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Technical Talk
Yeah, avoid 1080p over 23", doesn't make any sense, you're only paying for bigger pixels.
Re: Hand painted environment - Wood house
Reply by
AntonioNeves
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Sep 2015
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Featured Artwork
@mcunha98 Obrigado!/ Thanks! @Yourdays Hi, the texture is 1024 pixels, but I painted bigger than that! @SimonT Thanks :)
3 results
Re: "Your comment will appear after it is approved" -- What ?
Reply by
chrilley
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May 2016
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General Discussion
I also got the "Your comment will appear after it is approved" message over at the 2d Pixel Art thread.
Re: Concepts Need Help
Reply by
Suba
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Jul 2014
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Dota 2
You are not really drawing. Did you ever try to make pixel art? Maybe you would like it.
2 results
Re: just finished unreal 2
Reply by
Murdoc
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Jun 2009
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General Discussion
Funny I just finished Sim City 1, I mean wtf were they thinking so pixelated!
Re: Star Trek + Qubicle
Reply by
Swizzle
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Jan 2015
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3D Art Showcase & Critiques
Oh man, this is some ballin' pixel shit. I'd love to see an away team adventure game in this style.
Re: next Gen + hand painted possible?
Reply by
ZacD
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Aug 2015
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General Discussion
There's still pixel art, 2D animation, and traditional painting. New tech and styles don't kill older ones.
Re: [Portfolio] Bearded_Man - Environment Art
Reply by
Bearded_Man
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Aug 2011
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3D Art Showcase & Critiques
Hey Pixel, cheers for the advice I see what you mean :) It brings the colours out much better.
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