Thank you for these thoughts, I really appreciate. :blush: for 40-180 : Yes, It was actually worse a few days before ^^' I'll add some movements, and maybe cut out some frames. 225 : yeah, my cat loves hunting down invisible preys... That's what I'm inspired for, but as most of the time people don't get this I'm thinking…
This time the guys modestly rolls out in your court and in use, another brush set to work with the environment. http://romanyukart.com/store/environment-detals-kits-3dbash-kit/ This paintbrush kit for Zbrush this a models of for Environment. the total number of objects 40. The model intended designed for 3d / 2d sketches…
Made with DT Tutorial: Trying to understand some of 3dmax modifiers and learn quixel ddo: Made with DT Tutorial (2200 poly, 3956 tri.): Some renders (v-ray practise):
When I started my pack, 32x packs weren't properly supported yet. That's why I went with 16x. The mobs are double res though, since that has always been supported by vanilla Minecraft. Indeed, the next version of Minecraft will support animated water and lava. I'm currently working on making my pack up to date with the…
Done! See the full project here: https://www.artstation.com/artwork/z3PA6 He is about 22,500 tri rendered in realtime in marmoset toolbag 3. 2k maps for the head and 2k for the outfit. Based on this concept: https://www.artstation.com/artwork/ONwnk Hope you enjoy.
grats, bro http://www.destructoid.com/low-poly-mass-effect-cg-models-are-massively-adorable-221442.phtml EDIT: welcome to the club! http://www.gameinformer.com/b/news/archive/2012/02/09/we-would-totally-play-this-cute-mass-effect.aspx