A lot of the criticisms that were given before still apply... there are still loads of problems with the anatomy and posture. Forget about the details and step down in your subdivisions to iron out the bigger shapes and proportions. Her pose from side view is especially awkward. It's like she's in the middle of sitting…
Looks interesting! But yes, maybe you should shuffle up the design a bit like n88tr says. Shouldn't be too hard now that you have something to work on. Anatomy and proportions need some work, yeah. I think what sticks out the most is the neck area being too long, raise the whole arm and shoulder section a bit, keeping the…
That's a good question dude, my work is in the office and sometimes I do it in my home on my room. So, sitting so long is one of my problem before because you know if you sit for a too long after a few hours you're not feeling good and want to stand up for a moment to relax your hip and the back of your body right? So, I…
I did a word count on your first post in this thread. The result: 1437. This is an art forum. Don't blame people for not wanting to read that much. You've succeeded in making something insane and fucked up, but there are anatomy flaws, many of which have been mentioned. You should use reference images, and if you already…
if this is directed towards me then the only cintiqs i have ever used were the 24HDs with the big stand. that stand was a major improvement but i still tend to hunch and look down somewhat, giving me 'text neck'. and it's still too close to the face for my taste. the ones with the older stands or the short stubby legs i…
[SKETCHFAB]159adea17da346ff87ecfc9f3be98ae3[/SKETCHFAB] Here is a rock I made yesterday for my Abandoned Swamp Environment I'm actually really happy with it. Spent some time going through this thread and picked up some good tips. It's sculpted in ZBrush using mainly the Trim Dynamic and Trim Smooth Border brushes. I made a…
I've seen your work before. Don't know where, but I remember the first render for sure. That's good, your work is memorable. I was impressed by your textures. Very nice! Relax, it will take some time before you get hired. But with your hand painting skills, it shouldn't be too long. Make sure you are also applying for…
It's not a pro-piracy statement...there is no such thing...it is an anti-DRM statement...I don't care a disc check...but online requirements, especially as draconian as with AC2, make me not want to buy the game... And there are more types of pirates...there are those who pirate, because their gamerig doesn't have an…
Either way, whoever didnt understand this fine line and nit picks the grammar is...... Wait, I shouldnt call you ass hole. I am still new here. :( Sorry, its just that, I just hate it when people go on saying "I has the grammar Pahee H D and I are goin to attack ju if ju phail grammar on di net." Espacially on the net, and…
the difference prolly is poly distribution, zbrush only works well on even quads if there are tris or distorted quads it will make it very hard to sculpt. a few work arounds could be to smooth the area first, to use the relax deformer. or the more involved workaround could be to do a "remesh all" followed by some project…