Soccerman, nope its not at all supposed to look like me or anyone else Unfortunately I don't have my wacom at hand atm hence I can't fix 'paint' errors on the piece. Adam, original size is 518*827 , mainly because I was working on a full size piece with two characters and then decided to switch to a portrait. More about…
Hey dude, firstly I apologise if this comes of as blunt, that's just my writing style I'm affraid. Good effort creating your own site, here's a few issues I found when going through your site: First and most glaring thins is when hovering over the left/right next buttons this happens: Half of the image gets obscured, this…
To a certain extent, it does depend on your intended audience. To somebody like Gav who reviews hundreds of images when deciding who to hire (or at least interview), the bare-bones approach is best; show the character, then show how it has been constructed, and give an idea of the polygon and texture costs, all with no…
The original sky content for toolbag was done with: Canon 1Ds 12mp fullframe camera Sturdy tripod with fancy panoramic head Sigma 10mm 2.8 circular fisheye lens Then: Camera on tripod, take a few shots at X degree intervals "De-fish" images Merge to HDR Manually stitch together images in PS Run through sky tool With the…
When using the insert image button, you have to link directly to the image url. Looks like you tried to link to the photobucket page that the image was on, but not the image itself. As far as pointers go, exaggeration and stylization only really work after you've got a solid understanding of reality. Until you get a better…
Doing fine, thanks for asking :) A quick impression on first sight: -Homepage is okay, though I think it would be better if the image layout would be 3 rows of 2 images, instead of 2 row with 3 images. That would result in bigger images and a better filled screen (now it's just half the screen - in height). -I like the…
Alrighty, I added the highlights to Ahri and cooled down the skin with neutral/grayish greens in the shadows. I wanted to keep her skin very light even in the shadows so it kind of glows. She's starting to look as sexy as intended:poly136:. I took my reference pictures and placed the figures I wanted in the image and…
your work looks pretty promising, the textures on that sofa are quite nice. right now the biggest crit I would have would be to study lighting a bit more, right now your images look a bit dim/washed out with one color as if it was kinda color corrected but everything got muted. I popped a couple of your shots open in…
You'll have to forgive me for the ignorance :/ , but... This is the first time I heard about vertex painting... what is it exactly? And I'd like to know about how can I improve my texturing quality. For instance, in the image I'm showing (…
Fun sketchbook you guys got going on here :) @ Harford - your last image kinda looks like it has two horizon lines. I attached a thumbnail to show you what I mean. @ everybody - It always helps to setup not just the horizon line, but the VP (vanishing point) when doing landscapes. And you've probably heard it before, but…