People could also plop down at any machine and have all their buttons without having to mess with the defaults. I've been training a few people to do some simple animation and the crazy crap people bind... yeash... It could make the yearly update of autodesk apps somewhat more bearable without having to re-gigger the UI…
eric: and even then you can get problems (as in max). because interpolation along a triangle might differ. max generates normalmaps that it renders correctly (offline renderer and normalmap-material), but that it shows with seams and so on in the viewport renderer. which sucks... as on export and so on you only get the…
Yep, 3dsmax does that even on desktops with the latest GPU's and drivers but it seems to happen more on mobile and integrated GPUs more often. It doesn't help that it's a Radeon, Autodesk has a pretty tight relationship with Nvidia but like I said it happens on the latest Nvidia desktop GPUs also so it's not entirely the…
So I will give this a shot as well. So this is my breakdown. I Noticed that there are most probably only 4 bays in this area and that they are quite strangely numbered. I would have expected them to be 1 till 8 from left to right or at least in order. However, this seems impossible now. I also researched the origin of the…
Once I started to work on high poly models that needed sculpted details I went with Mudbox because of the appeal of the UI and the promise that was Mudbox 2.0 back when it was owned by Skymatter. I regret it very much as Mudbox got bought out by Autodesk, now it's in the almost meaningless update for lot's of cash or…
Substance painter has definitely a bad stroke control and blending, even in the last version. You can not use the brush to blend different strokes, the result is always look patchy, irregular and full of artifacts. Painter is not for painting but for procedural texturing. Also for things that need remotely Photoshop, as…
I think now CAT is only available via the 3dsmax Subscription service. Used to be a pay plugin, we've been using it for a couple years. It has it's bugs and quirks, but it's also quite awesome. One big downside is lack of official support, ever since Softimage was acquired by Autodesk. Even before then, it was just one…
@Jarmade Which version? I'm trying to remember when/how that changed and I don't see any relevant settings for it; I'm able to marquee verts across multiple objects. I don't think all of the bonus tools are created/curated by AD, some tools are a little buggy or "quirky" as far as their use goes. They're finished, but…
Trust me, I have watched all that I could find but it seems there just plain isn't as much content as there is for open source software. I really get the feel like I'd have to go and sign up for a training course in Autodesk products to really know how to use them. @GlowingPotato Even the 2015 rendition of Maya doesn't…
Hey mate, I would recommend looking at this tutorial and completing this so you can get a good idea of how to model a high poly using sub-d techniques, building an appropriate low poly for it then baking it down. Really helped me to nail down the techniques. I recommend doing the whole tutorial since it'll teach you how to…