I would try to add more air time and snap the landing. So basically increase the frames when he's in the air and decrease the frames as he's about to land. It would help give the animation a much more cartoony feel. Also play around more with the secondary animations such as the jaw and tail. Perhaps have the jaw open and…
Looks real good, nice and clean. You need some more material definition between your polymer frame and metal slide. See the noisy texture in the plastic in this picture? Also, I guess it's too late to change it now, but the rear of your frame is wrong; it's missing a little cutout for the hammer to go through: Kind of a…
Check the frame rate of your sequence, compared to what you exported, and compared to what you originally recorded the source video at. If you created the source video at a lesser or higher frame rate then what you rendered the video in it could cause some chugging issues. If you captured in 30fps, make sure the sequence…
I once worked for a company that was exploring using machine learning / computer vision to identify human body parts (it was porn, ok!) and track them their place on screen during video. Basically, id draw rectangles around different parts frame by frame till we had a library of 10k~ images for it to parse. I'm imagining…
sorry! the new clip also Let me say I AM NOT TRYING TO RE CREATE the smolder clip from Tangled...its perfect the way it is. I just really love the line, and there is so much to learn from what the original animator did with it. I often frame by frame animators work and learn so much from it. http://vimeo.com/18399583
I worked on the hands and feet a bit, added accessories and bulked up the body. Crits welcome, thanks again for all the help so far! does anyone have a way to render off a model with its wire frame overlaying it? I'm just rendering off the wire frame material and then rendering a AO, and overlaying the two in photoshop.…
Wow, first of all, thank you guys! This is like the most feedback I've ever got in my whole life!=) I appreciate it very much and it really makes it worth the while. creationtwentytwo, thanks a lot man. It's really great to see someone view your artwork not only as a set of picturees, but as a source of information too. I…
I really like the cleanness of the site and the fading orange squares in the background. Plus the moving nav bar, that's pretty cool. It makes me think that they're moving pistons. I think your main body design is to narrow. You need to run at least a resolution of 1248x1024 to view the whole thing. At 1024x768 (most…
Finally made the time to experiment with this, and here is what I came up with: https://youtu.be/o9bknu-ozHc I really like the effect. So I will be making the other characters in the same animation way. What I like the most is that I dont have to care much about animation frame by frame, the character is basically just…
The easiest thing to do is have Max install on all 3 computers and open the scene and tell it to render a certain batch of frames. A more complex method is to use a Backburner to submit render jobs to your network and have all the computers render frames or buckets of the image. This is probably more trouble than it's…