Shame on some of you, derailing the potato salad thread with talk of graphics cards.:shifty: Here's my specs: - 2 1/2 pounds red potatoes cubed - 1 cup sour cream - 1/2 cup mayonnaise - 1/2 bunch green onions chopped - 1 cup shredded Cheddar cheese - 1 tablespoon real bacon bits I'm thinking it might be time to put down…
Hello and I am DarkUnicycle. I am the Lead Developer of Hard Hat Games. We are a small company, that has recently just started a project called Davyd. It is a horror title, but it takes it a step forward into horror just has many great horror titles have done such as Outlast, The Doom Series, and the Slenderman Series. In…
Generally speaking the sense of weight and timing is way off throughout. One thing that will be noticed right off the bat is that the sneak has absolutely no lateral translation in the hips whatsoever, which is a massive red flag for having not understood basic animation principles. In terms of workflow I'd say it feels…
Good progress @baraa_odeh! Here are a few things I'm struggling with here: 1. Aerial perspective, mist, water and sky I think you are missing the fact that they are all the same. The sky is "blue" because there are water droplets in the air refracting the incoming light. And both mist and general aerial perspective are an…
Hello and I am DarkUnicycle. I am the Lead Developer of Hard Hat Games. We are a small company, that has recently just started a project called Davyd. It is a horror title, but it takes it a step forward into horror just has many great horror titles have done such as Outlast, The Doom Series, and the Slenderman Series. In…
Hello and I am DarkUnicycle. I am the Lead Developer of Hard Hat Games. We are a small company, that has recently just started a project called Davyd. It is a horror title, but it takes it a step forward into horror just has many great horror titles have done such as Outlast, The Doom Series, and the Slenderman Series. In…
The first issue I had was when I was cutting UV's there was a part of my model where 2 shells that had been completely cut, just would not split apart and sat on top of each other as one shell. I thought I fixed this by changing my preferences folder, to "old preferences". The 2 UV's were splitting apart. Now this is…
Job Title: Senior Artist / Future Art Director Ideal Candidate: Versatile illustrator who understands the 3D pipeline and can execute the visual and creative vision for a new game. An individual contributor who hopes to transition to the role of Art Director. Location: Anywhere. Fully remote work-from-home. Position Type:…
Here is a bit of code in C# for a quasi Active Reload in Unity3D. Put this on an object in the scene and run. Can be used for anything that requires timing, use your imagination ;) . More code for stuff on the way. using UnityEngine;using System.Collections;//There are many ways to skin a cat, this is my way. Hopefully it…
Saving anyone else looking at this posting some time : Copy pasted from "Minimum requirements" Tab on the link above : Minimum Qualifications Bachelors Degree in Graphic/Animation, Interior, Architecture or related design degree. 2 years design experience 2 years experience Autodesk Maya 2 years experience Unreal UDK 2…