Hi polycount! A while ago I opened a thread called "Rocks!" with wich I wanted to get feedback on how to make rocks. Well, I made all they told me and I finished this rock: [ame=" https://www.youtube.com/watch?v=JB0zRBkCJHU"]Roca - YouTube[/ame] What do you think about it?
Hey All. I wanted to share my latest Artwork inspired by the Unhinged Swamp by John Avon. I wanted to get as close to the original as possible. Link to the "Making Of" article in the description of the project. https://www.artstation.com/artwork/L3Xrgl I hope you like it
Yeah if you could do realtime AMBOCC i would make sweet, sweet love to you down by the fire. [edit] Or you could just bake it into your diffuse, i think that would be a lot more realistic =D
That's beautiful bro. I love how there's lots of dark depth in the deeper sheets (probably from realtime AO?). I tried finding that UE hair shader that you mentioned, the one that fades the sheets based on V-dot-N, I think there's something in here. Quoted from their photorealistic character article:
im a bit confused how this will work in the end but it looks interesting... https://www.polygon.com/2018/3/19/17139358/nvidia-rtx-real-time-ray-tracing-volta-gpu-gdc-2018
Heya, Was wondering if anyone had any information as to if the ATi Cards are able to render out real-time shadows or not from shaders? I was testing a few things out, including some free shaders like Xiouli's, but all of them seem to be refusing it. Cheers in advance.
I just saw this and was blown away... Just thought I would share. (sorry if this has already been posted) https://www.youtube.com/watch?v=8qeOFibRmoo https://www.youtube.com/watch?v=7bX0qpsLfpE
Hi, I seek critique and would appreciate feedback from all. Its a work in progress, blocking and testing at this stage. Plus, learning substance designer for tileable textures. Thank you. Portfolio: https://www.artstation.com/neeraz Substance Designer: Rope Material "1024" >>> UPDATED Rope MTL <<<
Hello, Polycounters! Here is my last personal project. I did retopo and texturing of the Gladiator model, created by Ben| 3D gladiator. (https://3dgladiator.com/free-gladiator-3d-model/) If you find this character usefull for your personal projects (for animation, or in-game), you can get it for free on the Artstation…
The beginnings to my fan art of the Govenor Wilhuff Tarkin. Going for a stylized look that could be suitable for a MOBA, and I'll be giving him PBR textures when I get there. But for now just the sculpt progress and his inspiration board :) Hands and boots haven't been worked on too much. Cheers!