hi , i was wondering if there is a way to setup the baker dialog for clean installs of substance designer. Theres a few settings we use that need to be used by different artists and i`d like those to be there whenever someone links in a new obj file. I know these settings are stored within objs but i also noticed your last…
What are you trying to do exactly? If you want to apply different texture to some elements, simply apply a different material to those objects. Theres no need to create a new uv set, you can continue working on the existing uv set, in fact creating a new uv set will likely complicate things. If you want to isolate certain…
Crash is in town and I know there's a bunch of us up this way... anyone fancy a meet up in Leeds on Saturday? Start off in what was Baroque, go for food and have a wander round n stuff and hopefully get drunk in the process :P Anyone interested?
Hello, when i apply bullet rigid set to my selection, when i apply a change on the Bullet Rigid Set Initial State in the Attribute editor, it doesn't apply on my selection i made with the bullet rigid set. Do you know any tutorial that learns how to use Bullet Rigid Set and Relationship editor?
Hey guys. I just bought a new computer and I tried out some of the newer games, and i got very surprised about how they perform on a 2k $ computer... its an i7 6700 with 2x gtx 970 a 32gb ram First example was gta 5. I can easily set the graphics so use more than 4 gb video memory, and to get like 25-40 fps. Another…
Looking closer (Google Lens on your image to find a higher-rez shot) it looks to me like the white weave is bending around the holes. So I would model this with geometry, maybe three or four strands for each run, and texture each strand with a smaller weave pattern (which looks a bit like it might be a cable-knit kind of…
Hey guys, Thought I'd offer up another meetup I'm travelling through Hawaii, Fiji, and New Zealand for the next couple months If anyone's interested in meeting up to have a brew, and catching a few waves.. lemme know
Hey the issue is simple and menial but would be nice to get fixed. Upon re-rendering the project with new maps, the brightness settings applied to my masks are set back to default. To clarify I have a group which is masked to one of my material IDs I change the material ID settings in the dynamask editor, specifically the…
Hi guys, I'm here to show my progress to remaking the entire set idea. Now I know, that set is a poor work. This is the old set. For now, are head and shoulder 95% finished. This set will have 3 versions, only changing the ultimate effect. This are the new Images:
I'm quite confused by rigging and I was wondering if there are any experienced riggers around who can share their insights. I've created a model and a rig for a character and I created a character set called MainCharacter. It was created as a clean empty character set, and I only manually added all the desired attributes…