My own personal viewpoint: I don't think it matters if your environment uses work you created entirely by yourself. I would go as far as to argue that the end-result is really all that you should concern yourself with. If you've subscribed to the service and are using materials you've purchased, it's absolutely not…
@rregula I love Blender but i'm not a big user of it [i never used Meshmachine for exemple, an just tried boxcutter once]. Other polycounter can probably spot the differences better than me. But to me the main difference is that keyhydra Lazercut or not is fully compatible with entire 3dsmax features including all…
Hey guys, I've looked through this forum quite a bit and haven't found anything answering my current problem. I'm sure other people have had this problem themselves... so forgive me if there is a thread solving this issue and I haven't looked hard enough :( So my issue is about proper triangulation on geometry like the one…
Slaught: Thanks for the crits! Yeah, another learning bit for this guy is armor-- I rarely do anything remotely related to hard surface, lo-poly or not. That said, any suggestions where I might look for examples of hand-painted armor? I was checking out sites like MMO Champion and World of Raids for examples of armor sets…
did you actually read what I wrote? but maybe you live next to a fully stocked PC mall which has every component you could ever want (good job assuming that everyone else does so too) and maybe you're really good with a screwdriver. But if it were that easy, why do people keep asking for help on PC? Why do our studios not…
Thanks, guys Doc_Rob: I think you're kinda right -- it's a bit tough to see the larger forms in those photos cause the background is so contrasty it kills the silhouette. IRL it looks better than in the photos, I think. When I go to do nicer photos I'll put a background in there like rybeck suggests. Asmuel: I has a bug in…
daphz: Thanks and sure man dii: Thanks JacqueChoi: Thanks, yea he is so awesome! I'll fix those arms nyx702: Thanks, here ya go deolol: Thanks, yes I do model the base clothing in a 3d program. uncle: Here ya go, Now where's my kingdom. I demand FEALTY!! Hazardous: Thanks man jfeez: Thanks praetor187: Thanks, Uh I don't…
Hello! First off, I'm sorry that I can't offer money. We're a small group of DIY musicians trying our best to market our music on a non existent budget. However, what I can offer is the chance for you to plump up your portfolio a bit and take part in something that isn't constricted to just making video games. See, I…
Hi :) During the last month, I started working on my first full environment as a side-project and figured it would be a good time to start posting my progress to get feedbacks and review what I've done (it's a good way to stay motivated). My goal was to learn Unreal engine and try to gather in a single art piece everything…
Scale is everything, remember that! I currently use a M3D at home and have abused the thing finding out any niche habit's it has. Get it calibrated! [ame="https://www.amazon.co.uk/150mm-ELECTRONIC-DIGITAL-CALIPERS-VERNIER/dp/B007K7F04C/ref=sr_1_1?s=diy&ie=UTF8&qid=1441097221&sr=1-1"]Callipers[/ame] are a must! Something…