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Re: WoW Style Weapons
Reply by
Tom Ellis
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Oct 2009
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3D Art Showcase & Critiques
Yeah you're right ZacD, the length of the blade does seem a little short in relation to the size of the handle, I'll fix it in 3D :)
3 results
Re: What Are You Working On? 2012 Edition
Reply by
MalloryW
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Jul 2012
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Stickies
@Fingus Nice sculpt, I agree with ZacD though and also think the diffuse looks a bit too mushy, especially on the edges.
7 results
Re: Undead Fat
Reply by
gaganjain
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Apr 2011
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3D Art Showcase & Critiques
@ZacD ok will do it...but if you look closely it look like wavy flesh maybe it flesh but not that strong will update character soon
3 results
Re: Sketchbook: Vatsel ||| Bless me with criticsm
Reply by
vatsel
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Dec 2009
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Digital Sketchbooks
ZacD agh it was a misunderstanding and a one time thing :) couldn't update yesterday, I was celebrating :D 8 hours and 10 mins
Re: Waterfall Environment
Reply by
feanix
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Jun 2010
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3D Art Showcase & Critiques
I'm totally confused by what you mean, Grey :S I might add some of those towards the end, ZacD!
Re: Gas Meters
Reply by
John Fulmer
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Jun 2013
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3D Art Showcase & Critiques
fixed up the things ZacD talked about. Let me know if it need to go further.[IMG][/img] [IMG][/img] [IMG][/img]
Re: Floating Geometry in Maya?
Reply by
SHEPEIRO
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May 2010
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Technical Talk
infinite IE no fallof... but yeah they will need to be directional aswell like zacD says to avoid slight differences in angle from float and bG to light
Re: [UDK] [WIP] "The Two Towers" Abandoned Water Tower Hideout
Reply by
RogelioD
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Sep 2013
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3D Art Showcase & Critiques
@ZacD Great suggestion! I'm trying to think of ways that I cam implement it in there. any suggestion on how you would implement something like that?
Re: GDC 2012
Reply by
Saman
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Mar 2012
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General Discussion
Wow, I almost forgot about business cards. Great show, cholden! And thanks for linking that, ZacD. @Swizzle: I'm up for sushi. :)
Re: One Object of not?
Reply by
tynew
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Apr 2014
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Technical Talk
ZacD what kind of artifacts do you mean? Are you talking about subobj edge aliasing when zooming out in engine?
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