I also have a number of soundcloud WIPs that could be used. Let me know. http://soundcloud.com/makkon/hard-hat-zone-wip001 http://soundcloud.com/makkon/everfree-002 http://soundcloud.com/makkon/drop-the-contrabasswip01 http://soundcloud.com/makkon/old-industry-wip02 http://soundcloud.com/makkon/solar-surfing-sunday-wip04
January of 2004 - 5'9 152 lbs 18% body fat March of 2005 - 165 lbs 14% body fat Six pack just starting to show...but I'm not really looking to drop the body fat much lower, because I still like to eat normally(though no fast food, very little fried).
If you like The Name of the Rose, I'd recommend Foucault's Pendulum as well, also by Umberto Eco. http://www.amazon.com/gp/product/0345368754/002-0270041-6460878?v=glance&n=283155 I found it a little more accessible than 'Rose' and enjoyed it more than DaVinci Code. Haven't seen the movie yet but probably will later this…
[ QUOTE ] #1918 - The animated shaders you see in the viewport window will look absolutely, positively nothing like animated shaders you get at render. [/ QUOTE ] Ha! #042: You see that big key at the bottom of your keyboard? The very long one that just begs and demands to be pushed? Don't push that. It won't do what you…
* You have included 452 images in your message. You are limited to using 10 images so please go back and correct the problem and then continue again. Images include use of smilies, the vB code It would be nice if someone could fix this, i think maybe a limit of 100 or 200 smilies per post is a little more appropriate.
So, I normally model all of my objects in a T pose. Recently, I have created a robot and needed the joints to line up with the pivot points of the connectors. In doing this the IK was not working as it should because it couldn't calculate properly without a bend. So, I unbound (removed all my weights) and manually rotated…
Day 9, i wonder if i am gonna try a run cycles... and i misread the polycount last time. Character and staff make 9052 tri, the total is 15860 with the skull and the ground. @sunn, I'd straighten him up a bit. @derf, good luck, I like your anatomy so far. @fefs your model is pretty good.
Just tried the 0.2 version. Loving it. The bake material feature is great. Thanks. Found a confusing typo/error in the readme I think. That sentance says you should place the readme.txt and the r7_vertCurvature_main.pyc in your plug-ins directory. I assumed that the "this file" actually referred to the…