guys, just found this old thread while searching for the same solution and remembered the very old software called magic picker. I used it many years ago and it was great. the long story short they have the RYB color wheel now (new version) and they also have a new panel for color mixing in RYB mode - mix colors. and it's…
OrganizedChaos : I agree about colours. I`m not fussed atm, as I plan on doing the colours for the Realtime, then I will try and get the colours spot on. The Dag Node : Yea cloth is sculpted and brought into the Maya scene for render. Of course the other way is to bring all the rigid bits to ZB to sculpt the cloth, make…
Can you share an image of the world with detail lighting only? I'd like to see how it looks without the materials. Use some spotlights or smaller lights to nudge us into the bathroom, but have the source of light come from the window itself! I feel there is a skylight used to fill in the room instead of using the window…
I'll add one more note to this, though I imagine it may be common knowledge. Just covering bases for anyone else who comes across this post. Regarding extremely long processing times, make sure you enable OpenCL in the preferences tab. You'll need to set cores used to one less than total so that your GPU can be used. This…
Just make the vertex tangents like maya. Nobody is ever complaining about them, as they really do seem like they've been the industry standard for years now. Surely enoughs enough when it comes to... displayed one way, rendered another.. here's a hack to display like how they should be generated, but the underlying data is…
They're still working on it, but I don't think Painter in its current state should even be out of Beta. It's still terribly unrefined. Painting has wild accuracy issues, it handles painting across UV seams very poorly, you can't export layers, you can't turn on wireframe while in paint mode, it comes with a very small…
Guys, I am working on my terrain using landscape material.I am trying to use the bump offset but its reading as error. Is there something I am doing wrong or the node doesn't work with Landscape materials. Also,I have been reading about POR shader.I am not a shader programmer so I don't know how to go about it. I…
Rolling back to Version 1.2 gave me the export and calibration settings. @David1983 It then created the roughness map if you use the UE4 export calibration. You don´t need to do it manually. It looks nearly the same as in the 3DO Viewer. It created me this @ DDO support The Unreal Engine 4 Plugin (cross app mode) seems not…
Yeah Cody it's just like Richard said - the buttons do hold the Lexan sheet in place. However it's not much of a big deal to unplug stuff out and back in - I don't plan to change the art every week! But it's true that I want to make some art before rewiring the whole thing. Atm the stick is in empty shell mode :P Lexan is…
thanks for the nice words @steakhouse: If we don´t come up with better designs we´ll have to use these The Lord of Chance is likely to be bigger ingame. A tad smaller than the bloodthirster I think but the final size gets decided by someone else. @almighty_gir: yes, but we don´t call him Ahriman since he is unique and you…