Kanga - looks nice, you should consider doing a tutorial series on Gumroad or something with that similar to the Mike Pav vids, I think a lot of people would benefit from it.... and now I realise I'm the 'tutorial plz' guy :P
Gnoop - Sorry to hear that you dont find the new suite satisfactory, we´re really pushing for more tutorials and learning materials and it will come in due time! Did you mean tutorials on dirt and weathering effects for the old or new suite?
Thanks FUMAN. Yeah i will redo this to lava/fire weapon. As for specific tutorial I dont know any. I dont even know how it will work in the end. If result will be worthy I will make a quick run-down tutorial with steps.
maybe it is just me but I don't think you should have a model in your portfolio that was done from a tutorial... http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/model-a-detailed-high-poly-fire-hydrant-in-3ds-max/
I use my imagination i work with 3dsmax with all my models without a problem now i wont learn more with zbrush but mouth not working :)if there is BASIC tutorial i watch other tutorials but i dont get it much
1 hour speedpaints from ref. Damn i need to go trough some face tutorials really bad. Had no clue how to paint a face. Well will go trough some sinix face tutorials tomorrow day 78
dang making chars are hard, so many maps. I'm looking through a couple tutorials right now on anisotropic maps and painting directional maps. Is there like a good step by step tutorial for dummys, all this is going above my head.
Blender's LCSM uv mapping ftw Same process as Blaizer said; mark seems, click unwrap, then pin some uvs and move them around and watch the uvs shift about. http://www.blender.org/tutorials-help/video-tutorials/modelmateriallight/
Poopinmymouth has a good tutorial on this. http://www.poopinmymouth.com/process/hair_tutorial/hair_01.htm Alvin Sebasitan Hoo has another. http://www.ordix.com/pfolio/tutorial/hair/transpmap01.htm ...but making believable hair takes some practice and a good eye.